Sounder SIGN UP FOR FREE
Tag Team Pokemon TCG Podcast
Tag Team Pokemon TCG Podcast

Season 5, Episode 1 · 2 months ago

5-1. Lost in the Sauce Zone

ABOUT THIS EPISODE

The boys are back for a new season of Pokemon! We are hyped to bring you the latest and greatest heading into Baltimore and a sneak preview of whats to come in Lost Origin. Strap in and get ready for a ride! And while you're here, don't forget to check out our merch!

Tag Team is presented by Manscaped! Use code TAGTEAM at checkout for 20% off and free shipping.

Yo, what is up? Guys? Welcome back to tag team, the POKEMON trading card games premier podcasting duo, live in our next season of the podcast. Here the season of Pokemon is officially started and there's no pandemic so far to take it down. They still got the ongoing one, but there's no nothing new to disrupt the flow. Uh, and we're feeling really good. Yeah, I'm motivated as all get out to get back two worlds. I'm really excited. Actually, one of the most recent announcements is that locals are coming back. I'm actually really excited for locals. I haven't really realized how much I missed them until I went to that two k tournament a month or so ago, and it's just fun to to have those recurring tournaments in the small scale. Do you miss locals or do you miss winning? That is a great and it's it's probably winning. I like to have fun when I play the POKEMON trading card game and for me there's fun to be had with the mechanics of the game, there's fun to be had with the interaction of the opponent, but the ultimate expression of fun is to win, and so I have the most fun when I'm winning facts, Bro, and so, yeah, you're you're probably right there. Yeah, yeah, I'm super excited for this season. Before we dive in too much, just how things been gone. It's been good. On my opportunity leave, so I've been doing some random things around the house. My wife threw me a thirtieth birthday party on Sunday. So it was three weeks or three days ago, I should say Sunday. Further back that I thought it was, I know, true or true facts for sure, but we made some fried chicken and we had some angel food cake and had some friends over. Obviously Dankis was here. It was great. I mean you get kind of old, man, shouldn't you be careful with like your cholesterol or whatever? I mean, you know, one one chicken wing isn't gonna hurt. You don't have like lingering back pains or dude, I actually I've never had recurring back pain or recurring knee pain or any kind of recurring bodily pain. But today, I kid you not, I had a little bit of like doing your stretches, Bro Dude. I really do. Man, it's a thing. You gotta start stretching. That's what I'm saying, I don't know, I I did something else and it and it kind of alleviated that. But in any case, something else being sketchy about what you did with your Arl Yours. Yeah, something like that. How are you though? I'm doing well. Uh, last week was a total nightmare for me. Um, I just had so many things on my plate and finally, like today is I've crossed the threshold and then like back into light zone. Um, so I'm feeling pretty good about that. Things are overall going pretty well. Have you seen the new like Lord of the Rings Show? I'm loving that. Friend of every week my my wife and I are watching it. I'm not the biggest Lord of the Rings Fan, just generally, but I know what's happening and it's kind of fun to see, Oh, here's this guy who in the original trilogy is, you know, has some importance. Here's the connection, you know, and I'm like okay, that's cool. So I think my wife still gets really mad at me because for a lot of these characters I'm like, Oh, who's that, like what's their backstory, and she's like, of course I don't know, like you know, that's a that's a minor character.

Ever, showed up, you know, and I'm like assuming that she knows all this lore. That's preposterous for her to know. But other than that it's been a lot of fun. I think the the worm was really fun. I think the ORCS are kind of fun. I love a good ORC. I was telling telling my friend last time we were watching. I think there's something just so silly and fun about a creature that just exists to be evil, right, like an Orcan. Like, what business do they have when they like crawl through someone's home and just look to cause trouble? You know, it's not like a survival instinct. They just don't want to do bad things. Implicitly and through their very nature to do bad things, which I think is very funny. That would be kind of a fun spinoff of a spinoff if they had just the ORCS that we're good guys. Yeah, yeah, right, exactly. To the office. Fun Little projects. Well, nevertheless, we got plenty of poke ahead of us. We got the Baltimore regional this coming weekend and in just a few weeks we got the first lost origins tournament legal in North America in Peoria. So plenty of cool stuff ahead before we dive any bit more into the new season. Now do you got to give a quick plug for our merchandise. It is available now on flex daddyot cards slash shot. If you head over there you can find our beautiful pieces. Shout out to senior doom for getting those made for us. Um, yeah, the t shirts look incredible or the long sleeve teas look amazing. I really think that they came together well. We've been selling quite a few, so if you have, you know, specific extreme sizes, you might want to get those orders in sooner rather than later. Obviously we've made you know, according to like a little bell curve of sizing, how many shirts that we have. So it's been great. Yeah, I put out my first of orders on Monday and yeah, thank you guys so much for all the support so far. And if you're still looking to get a shirt and go over to my website, Flex Daddy, dot cards slash shop, you can find them. There is something jm are just generally super excited about. We've been talking about this for so long, so hopefully our excitement is, you know, audible and visible if you're watching or listening, go check it out. You know, worst case, you don't. You don't want it, but we think it's a cool piece. Yeah, I feel really cool wearing it, walking around just like it just makes me feel like I can win anything. I'm excited to show up with some tournaments, rocking the verge, for sure. Speaking of which, it's the new season of pokemon J W and, before we start talking about Baltimore, I know this is not our docket, but I'll throw a little wrensch at you. What are some of your goals for this season? I'm thinking maybe three, you know, goals that are you're realistic. I'm going to achieve these this year. And then one, you know, big fat, hairy, audacious goal, the the far reaching one that would make your season if you achieved it. Sure. So I think the realistic goal would be to win a regional. I'm trying to outpace you, and Andrew. You guys are only one behind. So if you were to ever win a regional, then ever, that would that would bring kind of my credibility down a little bit. So I'm trying to keep ahead of you guys, because I know and Andrew Literally said this in the group chat. He was like my goal for playing this year is so that JJ W is not the only one with two regional wins in this chat. He texted me all the time how he thinks is a is a dank shame that you're the only one. No, he does what you just out of the blue. Hey, man, I been thinking last yeah, honestly, I want to see that. I think about how...

...much I hate the fact that he's salty man. Well, here's a hater, Bro. I'm happy for me. That's fair. Anyway, I really would like to, you know, Spike another tournament. It's so hard when you I'm not going to every tournament right so automatically like I have maybe half a dozen chances, and that's kind of looking on the optimistic side, Um, but it would be nice, especially with these tournaments like Peoria, it would be a great one, right, if we can put in some time here in the next couple of weeks find a deck that we feel really comfortable with. That's Um, you know, testing very well for us. I think that's those new format Um, those new format tournaments are a great time to put yourself very far ahead of other players while the Meta game is still developing. So I'd love to win a regional. I think that's doable always, but just like that's kind of a goal for me to season and obviously make it to worlds because and and I are planning a trip around Japan. Um, we're gonna go either way, whether I make it or not. We're gonna go enjoy our time there. So it'd be fun to play in the tournament. I got a really nice taste of like like it was like slight world success right. It's just like a little bite of of world success. or it's like, okay, I made it today two, this my first day two of the worlds that I played in, but I didn't quite get over the hump of of getting any cool swag or, you know, making that I don't know, top thirty two, I guess, would be kind of, you know, where you think of as, especially after playing in day one. A top thirty two finishes like that was a really good tournament, you know. Um, so I just felt right on the cusp of that and that's got me really motivated to make another world's run if I can, and then I'd like to if possible, I I really don't know if this is going to work out, but I would love to go an IC outside of the United States. Yeah, those are all very noble goals. The outside the United States, I see. Cannot recommend enough awesome experience, it says, every time I've I've done so. On my end, I kind of have similar goals honestly, like I definitely want to qualify for worlds this year as kind of a baseline goal. I'm super excited when they announced Japan. I've always wanted to go to Japan my whole life pretty much, and this is an awesome excuse to like just go ahead and finally do it with my friends, you know, who also qualify. So it'll be really awesome. Um, for me, I'M gonna take a little bit of a twist. I definitely do want to win another regional but I also want to demonstrate some of that consistency as well. So I would like to top eight or better at two to three regionals as a minimum this season. I think that's doable. I had a really solid run in the last half of the return to this season. Um, so I'm looking to kind of like emulate that success again. How many? How many tournaments are you going to TVD on the final number, but I have a bunch that I've already confirmed. that. Okay, go too. Um, I have a little notepad where I'm tracking all the ones I definitely want to go to. Okay, so what do you think? In like ten, eight, somewhere like that. Eight to ten, yeah, I think. Um. And then for like a third more reasonable goal. Um, I want to make more of an active effort to be more involved with my local community. Um, I think one thing that I kind of lacked since moving to Madison was not really having a good feeling of being in touch with my local community, partly because many of my friends or in Ohio and I kind of like they're still my main pokemon friends, hence me recording this podcast with you. Um, but I would love to be more involved locally and I don't know how exactly I would want that to manifest, but, um, I don't want to feel like so isolated from the other people who enjoy pokemon in the area. YEA, for sure. I think locals returning is a great way to hopefully work on that. I have a really time justifying going to locals if there's not...

...anything on the line. Yeah, I'm kind of locals. Hits me in like an interesting spot because I enjoy like seeing the familiar faces and like particularly, especially like the League Cup space, right, if I enjoy seeing the familiar faces and like competing against the local scene. You get to get like Meta game for it, a little bit Um. But also my gripe with like league cups if they can become a little bit of a grind and a slog, because it feels like they consume all the weekends that aren't already consumed by like a regional Um, if you let them at least so to. One thing is I also want to be a little bit more thoughtful and not just like burn myself out by going to locals constantly, even after they're back. Like I want to have a healthy balance between enjoying pokemon and participating in it while also, you know, respecting other activities and myself. Sure, absolutely, yeah, that's fair. They can be a grind and they can be really sucking, especially if you get in a in a Rut. Right, like there's a lot of times where there are just either it lines up with your schedule or the local stores in your area all scheduled their tournaments, you know, kind of in a row in one format, and then you know, maybe you just aren't comfortable with that format or the decks that you bring are being hard countered, or whatever it is, but you find yourself where you just can't quite make any headway in those local scenes for for a while and that can be really, really disappointing. So a Wohid you burn out in those is something will certainly be talking about on the cast this year. Absolutely, I think there's a there's a noble goals. My think that, Harry audacious, is the top eight worlds this year. See, the top eight worlds is like such a it's such a tease. Is I think four right, right, right, the top four trophy card. The cards go for an insane amount. I'm I'm learning. I knew that they were very, very expensive, but I've done a little bit magnitude. It's crazy out there. Yeah, sure, it's called it's hot four, then would be the four is the goal. Yeah, top eight is really nice. Would take that in a heart, but but the top four, it's like when you make it to top eight it's just like just why couldn't I have had a little bit more luck? I know, I know, trust me. Well, I'm it's super excited to dive into this season, then. So let's start from the top. This weekend we have the Baltimore Regional Championship and it's still in the pokemon go aftore radiance format. So coming right off the back of worlds, here playing the same format. But I think both you and I agree that there's been some shifts over the course of the last few weeks coming out of the world championship. People have grown the fondness for, or maybe uh less of a fondness of, certain decks over time. J W. What are you some of your initial thoughts as we gear up for Baltimore this weekend? Great Question. I think that the Meta has shifted, not significantly, but there are some decks that I look at after reviewing the results and playing against some of these decks at worlds, that I say those might be a little bit more well positioned for kind of the Meta. It's just evolved that one little step further. In my main deck, if I were going to Baltimore this weekend, the deck that I would play in a heartbeat is radiant charges are radiant chars. Already play it with Um, you know, maybe some other attackers, but the Inteli online and you're just trying to, you know, do just enough and make all your Combo pieces work so that you can take you know your your prizes and it's usually like right at the end of the game, right your opponent gets down to one prize left and then you take your last prizes. With the radiant charge are deck, there's a lot of sequencing that goes on. So it's not going to be a deck that I would necessar Saraily be teching against or be worried...

...about, because there's a lot of thinking. There's a lot of knowing what's in your prizes, Um you know, knowing when to try to dig a little farther, knowing what to set up in your hand, and it can also be really disrupted by cards like Marnie and rock sand, so having game plans around those as well. But it's a very solid deck. It can beat pretty much anything in the format. Ross Cothin, who took it to a top sixteen finish, was one win away from making the top eight and I think he ended up tying his last round from what I heard, so had a really good chance there to make top eight with the list, and that would be something that I'd be drawn to if I was going to Baltimore because it seems like it has a lot of answers to the top decks. Yeah, I agree. The deck is super, Super Strong, and one thing that's impressed me is how well it can fare against flying pikachu specifically. It feels like a deck that relies so heavily on radio CHARS are to spit out its damage would struggle there. But the right combination of swinging with in Italian and cross switchers and boss plays, you can really put a dent in that in that strategy. Um, I think where the only thing that I don't like about the radiant chars our deck personally, is I think the mirror really really sucks. Uh. It just feels like a first attack always wins kind of situation. Um, because there's no real disruption. Yeah, like you're not really playing disruption in these radiant chars are lists, Um, and it wouldn't really serve you that well anyway if you did so, because, I mean you're trying to Ryan or something, right, you're trying to amass the resources into your hand, not necessarily disrupt your opponent. So maybe you could play a rock sand, you know, and that's a huge maybe, and that doesn't even necessarily guarantee you the game. So, but I would a deck is is super strong. It has a lot of outs versus pretty much every v Star and v Max based deck especially, and it's a blast to play too. Like the big brain feeling of going for those crazy rare candy in Italian Ryhan type of plays is unmatched. Yeah, Rare Candy in Italian, Double Cross switcher Ryhan to the chars are to get the you know, Stadium and stadium attached again. And Yeah, and I mean it, it can get really crazy with the stuff you can do with that deck. So again, I wouldn't be worried about too many people playing it. Ergo. I wouldn't be worried about playing the mirror if you are playing the radiant charges are deck, but it certainly is, um a solid deck, my top choice heading into this weekend and one that I mean, I'm not I wouldn't be surprised to see a couple of top eight to be honest with you. There, even though it's kind of a more recent deck in the Meta game. Do you have any thoughts on the vehicable deck that plays kind of similarly? Honestly, in the end game is radiant chars are but it has that vehicable opener. Have you put any thought into that at all? I really haven't. I have based my opinion on that deck on the finishes of some of the best players in the world at worlds this year, and no one really did that well. Um, a lot of the team, limitless guys toward, played it and nobody, I don't to my recollection, nobody made top six team with the list, although I could be wrong on that, but Um, didn't have kind of the it had the representation from the best, from the some of the better players, some of the people that I really look up to in the game in terms of their gameplay, and just kind of fell flat. So I don't necessarily see that as being a particularly large threat. I wouldn't again be worried about it, but hey, maybe there's something I'm missing. Maybe they just ran cold that day. Um, but it wouldn't be a deck that I would choose. Yeah, I think there's something to the strategy, but there's also a lot to be said for, I'm more straightforward, consistent. Radiant tars are deck that leans harder into the strategy. Um, yeah, and I think that's where, you...

...know, the Ross coffin variant of the deck really shines well, I think too the Meta. I think, well, there will still be a plenty of Paulkia, but I think Paul Kio will be a little lesser of a presence. You have a lot I've I've actually heard a lot of people talking about just different archaeus variants, particularly archaeus Agron as, like Oh, that's a new deck that's kind of cute and I might want to play that. And so, you know, as the Meta shifts just like slightly more away from Palky I think that's probably your best matchup with the deck. So just into more archaeas based builds that can get a turn to attack for one a D and just start beating your vehicles down and start setting up those backup attackers. I think that's where you get kind of sketchy, where it's like, okay, the Meta has shifted just slightly away from Palki and maybe a little bit more toward archaeas based decks, particularly the Non Italian based Archias dex right, yes, Um, and I think we've seen a huge shift in that direction, particularly anarchias is, you know, kind of given up on the Italian engine and playing either only attackers or playing attacker plus b barrel. Yes, and then kind of an offshoot of that is that there's just more raw supporters in those lists, and so a lot more right. Right, almost infinitely more. No, Um, but you're you're having maybe double triple the amount of just hard supporters because with the Italian line, obviously you're you're planning on fishing those out when you need them, but with the big roll line you need to draw into them. So that's kind of that side effect. Right, that soft counter that we'll try to talk about to the vehicle deck is just having more hard copies of supporters. Absolutely, absolutely. One other deck. We didn't write this one down, but I figured we'd be miss not to talk about it, especially in the single price space. We have Reggie. What do you think about the merits of Reggie versus radiant chards art as a single prize archetype? Reggie certainly, I think, will be popular. I think that Um it showed itself to be a solid deck at worlds and the thing that scares me is that of course you're not gonna have the greatest matchup in new flying Pikachu, which I could see a lot of players just copy pasting or kind of cloning the idea of archaeas flying Pikachu and maybe making a couple of changes, but that's just gonna be a tough matchup no matter how you swing it. You could maybe try to, you know, fit in a couple of extra scape rope or do I don't know. There's there's a few different things that you can try to do with the Reggie deck, but ultimately, if you're facing a lot of Pikachu decks over the course of the day, probably won't be a good day for you. Fair enough, I think the Pikachi you can beat a couple if you got it. I don't think it's I don't think it's the WORSD like. I don't think it's a horrible matchup. It's just not one that you're really that excited about. Yeah, definitely not. You're definitely not. With the HIP, hip, Hooray. What else is jumping on your rad? J W. I have been loving playing the MU list without Mellowetta. I recently made a video on it. I have been playing it on the ladder to do just I don't know, some testing with friends or I guess not on the ladder, but I've been testing some friends with it, I've been playing it on the tournaments to accrue some packs of the new set and it's just been a blast to play. I feel like it's really we talked about Mu as being kind of hit and miss and like, okay, it's really good if you can get your turn one battle passes, but you can kind of struggle sometimes when you know you just don't draw that well in the early game. But this is just kind of that souped up version of Mu v Max and you're just foregoing anything MELLOWETTA, none of the elisia sparkle, none of the fusion strike energy, no Meloetta, and you're just focusing on Mu and I think what you bring there is a that's gonna do everything, that wants to do every...

...single game Um, and a deck that's really good at Beating v based decks, because what you'll often do is, especially if you go first, if you go first with the deck, I think I would take that MW deck over anything. But you go first with the deck, you can usually knock out their active V. You know, be at an Archais or whatever backup attack, or they have so not got their active v they bring up a v Star right either the Palky of v Star, Arks v Star, whatever other vista they bring up, and you can usually go through that and it's is relatively easy. I find in the other version with the Maloetta, that you're often burning more resources in this version because you have a lot of extra draw you don't necessarily have to burn your Um, your power tablets. For some reason, the way the decks built, you can hold onto those power tablets and it's a lot easier to just get the you know, to to eighty or three, ten, whatever you need to do on the next turn to knock out your opponent's v Star and then you just have to bring another one back from the dead with a an echoing horn and just cuss that thing up and then you have your you know, that's your six prizes there. So I find it really, really good into those v based decks and so it's just super consistent. I like it a lot. What would be a reason that you would play radiant charis ard over mew or vice versa? I think, if so, the main the main reason would be time. I'm not necessarily the fastest player. Um, I'm not the slowest player, but I if there's a deck. That's a lot of decision making. Like a Charg's ARD. It'll just take me a little bit. You know, I'm thirty years old now, so you can mental faculties are quickly deteriorated. Yeah, exactly, as well as my physical you know, it's like my, My, poor your joints when I'm trying to shuffle the deck. You know it's hard, but time is certainly a factor with these lists. You I feel very confident that I could probably play five games in fifty minutes. But with the charges are okay, fair enough, but you see what I'm saying. Like I feel very confident that I can get a series done within the time allotted. With the CHARS are deck, I'm looking to like, you know, win a win, a long game one and then let the chips fall where they may for a game too, you know. And and there your opponent's gonna have to take six prizes. So there's a good shot if that first game takes thirty five minutes, take a couple of minutes to shuffle, that that second game is not going to finish in time. And so you're gonna probably be going to time a lot with that deck. Um and certainly if you lose a game like you are going to be just like trying to fly through, trying to finish a game. So that's where I would say is kind of the difference. Is, like, if you feel very comfortable with the list and at this point, if you're trying to make that decision, O j w said to play, you know, the radiant charges are deck because it's his choice. Well, like, if you have not practiced to that deck yet, then please do not take it, because there's a lot of things that go on with the list. But Um, you know, if I was trying to decide like mewarsn't have the wigh the pros and cons of being able to finish my sets in in an appropriate amount of time? Yeah, I mean that's always a valid consideration in terms of the POKEMON trading card game. I do think that the new mew deck is really, really good. Um, playing the tech supporters to like help draw things like avery or heavier syline, things like that all really really cool and the whole engine is just a little bit smoother than the average Mu Deck. I can't tell you the amount of times I've been clogged up with you know, all my leases are in my hand or I have a couple of fusion energy in my hand and now I can't do anything. Um, it just feels...

...really dinky sometimes with the other view deck. Um, and basically all you're really you don't really get the two eight with melobout is too often anymore these days. You could, of course, it can always happen, but more realistically you're using mellowletter early to take those early knockouts against a packy anarchias and from there you're really just relying into the v Max to clean the game up. MM HMM. Sure, so it's just just more about that term one potential, it feels like. Sure, absolutely. I think I would actually preferentially take me just because of him playing a lot of me lately and have reached kind of similar conclusions to you and I don't feel confident enough that I could pilot and chartizard efficiently at its top capacity. I could probably do it, but it would turn might take a little lot. Certainly. Certainly. Yeah, I mean that's a classic deck where it's like you got to know when the scoop. You know, we talked about that as being as skill at the POKEMON trading card game, but I think I think the two the two important skills that, as I play more and more, that are just becoming more imparent are knowing what to scoop, you know, we talked about that a lot. But then also just playing your games fast. You know, I I've really tried actively to get into a habit of playing games faster where I'm you know, we talked about this on the cast, thinking about my turn when it's my opponent's turn. So I just know, boom BA boom, I go here, here, here, and then can do it all real quick. And then just in the Games, just doing game actions faster, you know, shuffling faster, Um, whatever it is, just to make sure that I have enough time to finish these games. I think that's really, really important. Not Playing too fast that you're making mistakes, but playing fast enough that you're not going to go to time every single round. Yeah, I agree. There's incremental changes to like just polishing up your shuffle games. The little bit adds up a ton over the course of a tournament. You know how much time you bought yourself. So totally agree with that. Got Jolly flyman the chat asking four ropes to two splits with nets or just nets for Baltimore, Reggie's, I think ropes. Personally, just play the ropes. It's a little disruptive for your opponent, gets you flying pikachu outs. Basically all you need at that point. Awesome. Any other insightful wisdom heading into Baltimore? I don't think so. I mean the Meta is really solidified itself. I mean we've been talking about what is that next step, and the two decks that we've outlined certainly are those next steps. Palkia feels like a great deck still. It was a great deck for worlds. I think it's gonna be a great deck heading forward, although I I don't know, I would be just a little bit worried about, you know, just not hitting those Battle v I. P passes on the first turn when you need them, and if you don't, then your deck kind of falters a little bit. That's just what frustrates me about the Palkya deck most games. And then I think that archs Peaka choose a great choice. You know, if you're thinking about playing the copy paste list from the world champion and schoolball, then go for it. That's what I say. Like that deck was very good. Our group brought it Um you know, I played the top six four. It got the top three spots at worlds like that deck is just good. And then the only question you have to ask yourself is, do you think that they're going to be more archais players? Thus you play the Decidu I, or do you think that there will be, Um, you know, an influx of mute players and you play the Crow Bat Package? But I think that that list in general, or that that concept, that archetype, is really strong right now and if you're thinking about playing that, I think that's a great choice. Agreed. Okay, all right, I think the doors are open now for Baltimore. Hope fully you...

...have a sense of what you're playing by this point in the game, but if you didn't, hopefully we helped. And now it's time for our card of the day. Absolutely yeah, so I was thinking about dragon archetypes and I was thinking about cards that I've played in the past. Um, just because we have the new GUARANTINA. Of course we're gonna be talking about lost origin here on the second half of the podcast. I just think about what would be a fun little card that I could love. A Fun Little Card I I love a fun little card as well, and so there's a card. It's a dragon type. It does have a weakness two ferry. Oh, and it's from burning shadows. It's a stage one and it has an item lock attack. Stage one dragon with an item attack stage shows. Was it ever played? Yes, Oh, yes, yes, yes, exactly. Yes, it was played. It was played so distort. I mean this it's kind of funny because it was played, but it was never played with Noi bad. It was played primarily in the MW two and Mu tag team, g x dex, but the noise vern for to energy had this distort attack. If you've been playing pokemon for any amount of time, you'll know that these types of attacks are very disruptive. Says your opponent can't play any item cards from their hand during their next turn. So historically has been quite good. We've seen this, uh, you know, a level of dominance from this type of attack back when seize with tody e x was a major player. Now it's maybe a little bit weaker just because they don't often give these types of attacks too much Um, you know, attacking power. So you know, you look at and you say, well, why isn't viable doing? Well, it does the same thing. Well, the HP is a lot more and the damage potential has kind of stayed relatively the same. So but distort fifty damage. Can't play any item cards and it was used primarily with mew two and mew Um in the expanded form. I remember playing it in the expanded format. That was a lot of fun and you could just copy that as kind of an early game disruption while you get your field perfectly set up and then you can go into your other better attacks. But that was a really fun one. I love the NOIVER G X. Yeah, I tried a couple of times to make like aniver and garb type of deck work two and Standard Format when that card was legal. Never was quite good enough, but the card is really fun to play and, however, it's a cool pokemon. I don't know, I think it's cool. Well, no bat is one of my favorite pokemon. They actually called me. I have one of my nicknames. This noise bad kid, big noise bad head for a huge noise bad fan. That's awesome. That's an excellent choice for card to the day. The Stage one almost tricked me because I forgot that G X is are technically considered stage one. True. Yeah, and we shouldn't hopefully see a return to these evolving two prizers. Well, we will see her. Well, I don't know. Is it confirmed or is it just teased? I think it's confirmed. Okay, I think the magazine set Stage two. Well, I know, I know I did, but that doesn't necessarily mean that it evolves from a non two prize. Oh yeah, I guess so. It would be really odd, though, if they use the exact same urbition, and I completely agree. But okay, as long as we're on the same page. Odd If they did that. Awesome. Well, before we jump into lost origin, why don't we take...

...a moment to thank our sponsor, in Ma n escaped. Man Escape has been supporting the podcast for a really long time here. If you've been listening, you're well aware, and we're so excited to have them as part of the TAG team podcast because they have really awesome stuff. G W and I are both avid fans of many of their different products. We've tried many of them out now and can advocate fully for their quality and efficacy. I'm a huge fan of the boxers. GW LOVES THE EAR AND NOSE HAIR trimmers. As he's getting older, that will only get more important. And as you head to these pokemon events, you want to be clean, you want to be fresh, you want to be looking and smelling good. And the great news is you can head on over to MANSCAPE DOT COM. Just run over to their website and when that discount code option POPs up at check out, if you use the code tag team, you will not only get off, but you'll also get free shipping. So really awesome deal and thank you so much to me escaped for supporting the cast. Yeah, of course, of course, head on over there. I for the longest time was like well, I should probably get an electric crazer, and then this manscaped a partnership came about and I finally got one and I used it. I was like wow, where has this been all my life? So, if you want to get in on some great products, really really high quality, nice products, been using them now for the better part of the year last year, heading over to Manscape DOT COM, use co tag team at checkout. Off Plus Free Shipping. Would it just recommend you guys go check it out? It's been great products, very very helpful. MANSCAPE DOT COM. Co Tag team plus free shooting. Thank you so much to manscape sponsor the cast. Alright, as my cats try to kill each other, we have lost origin, lost surgeon, new set. It's already dropped on TC G. Oh it's not legal yet for Baltimore, so don't play it there. Even the alternate arts don't play him in Baltimore is not allowed. That's kind of silly. But I do agree that ruling is very silly and I'm pretty sure it's it's not how it used to be, but it's fine regardless. I'M NOT gonna I'M NOT gonna fight. I was gonna say it's a very like niche thing to be angry about. But there is a lot of cool new stuff in lost origin, most prominently the comfy engine that is featured in a variety of the decks that we'll be talking about here today. So we're gonna give some initial thoughts about some of the top archetypes that people are looking at coming out of lost origin and, you know, some preliminary high level stuff of what we might consider heading into Peori at testing. You have I want you kick us off. Yeah, there's been a lot of new archetypes that I've been really impressed with and I think that the lost origin set in general brings out a lot of these new archetypes, but in a way that allows them to be integrated with current archetypes. And you know, you look at a card like Kyram being able to attach to any pokemon or the mirage gate being able to attach energy in any POKEMON, and those open up new avenues for players to utilize these new engines with existing cards. Right. You're not looking at kind of a self encapsulated deck, something like a mew deck, where it's like, okay, these cards only really work together in their own archetype and can't be spread out. But you have these other cards from lost origin that very much can be played in a variety of ways with only new cards or mixing with some of the old cards. So one of these types of decks that I like that incorporates both older new cards is the Kiram deck and...

...it's one that I think has a lot of potential. We've been seeing Chiram Um, Kiram or cure Um. I think it's Chiram. Have you ever seen the anime? Is The anime objectively correct? No, I don't know. What is it? I don't know it's spelled curram isn't it chium? It's unable to. I don't know, I don't know. I'm pretty sure it's cure Um, though. Okay, well, we could go with CIRAM. That's fine. You're you're already. You already hated me out of saying Dura, Dura, Luton. So here Um. Okay, fine, cure Um v Max. I mean, I don't know, I could be wrong, but I think it's Kira Oh, somebody can. Somebody can D M us, but CIREUM v Max being played with Palkia and marange grew, and so you're just trying to like stack your deck with the water energy. I've been really impressed. One of the things about cure um that's better than ice rider, that I think it's probably its biggest positive, is that it has an uncapped damage. So the ice rider you needed the choice belt and you needed to discard to energy in order to be able to do to a d and that's a good number. You're knocking out V stars, but if they're playing v Max is, then your ice rider doesn't do a ton, uh, you know, not enough to get over that that v Max Threshold of HP. And if they play something like big charm or um some other way to reduce damage, then your ice rider is not going to be taking those knockouts. So I like the cureum because it has that uncapped damaged potential. Now you really have to kind of shift the deck. I think with with Ice Rider Pulkia, you could maybe get away with just different counts in the list, but with the Kiram you have to play Um. You know, you have to play a full count of Meloy. There's just no getting around that. Just because you need to replenish your energy. You have to discard three energy from the Kiram to do two seventy damage, which is not that threshold. But you can have a choice belt attached. You could do a zigzagoon thing or you could just discard four energy and do a little bit of overkill. But I do like that it has that uncapped damage potential. I think that's what makes it you know, it makes it very interesting and maybe makes a little bit better than the ice rider. Obviously as well. You have the ability right, so being able to being able to accelerate to yourself or other pokemon is really great without being forced to use in water decks. The PULKIA v Star so I think there's a lot of things going for the Kyram Deck, cureum deck, and I'm excited to play more of it. It's a deck that I've I've seen a lot of, I've played a handful of times, but I want to really dive into it because I think there's a lot of different avenues that you can go. I'm really excited to maybe try cure um without the Palkia we've been seeing a lot with Paulkia. I think it could maybe just be a standalone because it can accelerate to itself. I don't necessarily think that Paukia adds like it adds but doesn't add enough to the deck where, you know, maybe those spaces could be used for making it a little bit more consistent. I don't know, still trying to play around with that deck, but that's one that I'm looking at heading into Peoria as a deck that's high on the list to tests. Yeah, I think I think here Um is is pretty good for a lot of the same reasons that ice rider is good, but it has some, you know, some of those ancillary benefits where it's damage can be uncapped, you can go beyond that threshold and if the fact it has that self acceleration which removes a little bit of the pressure to Oh is have the long combos in hand, because...

...you can at least get to some smaller damage numbers a little more self sustainingly. M Yeah, definitely, and you can do things like, I don't know, Cheryl right like. That's something that the ice rider deck could just never do because they were always discarding their energy and they only had one time to get back energy with without using a support or in the pulky of the star power. So you can do just different things with the list. You can you can play your Cheryl's as just an example, but there are just some auxiliary benefits over ice rider kind of like you were you were talking about. There absolutely the next DEC that I was thinking we could talk about what's going to be the single prize lost zone style decks. These have taken a couple of different directions as people have tried new things. I think there's really two main ways that are prevailing now to play the stack. The first is heavy reliance on the amazing rescue Ram to do that two and seventy damage, and then you have the more Cramar rant focused versions of the deck where you clean up with radiant chart rezard in the end game. Here the main idea of the deck is that you rely heavily on the company to draw cards quickly through your deck. Between the company and the chorus engine, you then unlock other lost zone oriented cards. You have the cramerrant, which can attack for free one ten damage. You can even increase that with cards like articuno. You have the stable eye for one energy. If you have, what is it, nine cards in the last zone, you it's it's ten cards. Ten can do you can place twelve damage counters. Yeah, so you can knock out two sobbles, you can knock out a drizzisle and half a sable. You can make some creative plays with the stable, IE, pushing those damage counters out, very amnistion of like Cephalon, but with less restrictions on it. And then you can finally, once you've gone gone through all of that stuff, you can start attacking with radiant charges are to clean up the game, and radio chars are obviously is a powerful card, considering we just advocated for it for Baltimore. Yeah, so that's my preferred way to play the debt currently. I think the amazing restaurant version is a little more gimmicky and in its actual execution there's there's also another version that I'd like to call out. So yeah, we've we've outlined those two Um, but just the straight water energy version. So the idea here is that you can utilize Radio Greena not only as draw but as an attacker. Can it right exactly? So that's that's a that's another option. There of course the the Mirage Gate being able to attach to different types of basic energy to your pokemon. So you could theoretically radiant Grenaa multiple times. You know that things a little a little PIP squeaks, so it's probably getting knocked out, but the idea is still there. Is that, you know, if you're playing the mirror, that's a really solid strategy going after a couple of comb fee or stable EZE or whatever that your opponent has on the bench Um and then even in v Matchups where they don't have any healing, you know you can set up some some good plays because of the cramarant and the stable ie themselves don't have a lot of you know, strength. They're not one shotting anything right. So you're you're playing the six prize game where you're saying, okay, I'm gonna attack, you know, five times, probably with these, with these dudes, to try to take all my prizes. Um, that rating grenage. It can kind of Um accelerate things a little bit. And you also play things like, you know, you could play like a Raiku, you could play a snore lax as well. There are some other options. So I think we have three ways right now that we're seeing the comb fay deck to to bring this all full circle. I agree with you on the Resta Ram, the amazing rare Resta Ram, that that it's a little bit gimmicky and just does a little bit too much. When you have a hard like radiant,...

...charges hard. Yeah, that's always my thoughts. Charges are just does it better. It just does it better. Simple, planet, simple. So and then you have your radio charges are virgin, which is very solid, but I think loses a little bit of that consistency that a deck with radiant Grenaja brings right, because you can apparently draw through the deck a little bit more, and I find that the problem with these style of decks is that, because you need to attack from you can give yourself like turn two on you know, obviously you can get a turn one attack if you get a color us and a couple of comb phase to put cards in the lost zone, but if you can attack from turn two on, like if you do not get that turned to attack, you're not hitting for one shots. So I find that if you're not finding those chorus in the early game that can really spell disaster for a deck if you're not able to get the comb fa out and you're not able to put enough in the discard to get cram rants going. Yeah, I think I think you you nailed it pretty well where the deck, especially the single prize versions, need a pretty explosive early game, or at least explosive enough to sustain themselves forward, because they don't have the luxury of being able to sacrifice too many turns before they can no longer reasonably attack out of the game from there. Um, that's a little bit in contrast and maybe some of the other lost zone decks that could maybe sacrifice one additional turn because they will tank a couple of hits, in the case of Guja, or because they'll almost guaranteed take a knockout that turn in the case of Guarantina. Yeah, definitely. So that's just something that, you know, I'm like, okay, yeah, this is a cool deck if you hit color experiment in the first couple of turns, and if you don't, you're kind of you can be kind of scrambling and wasting a lot of resources trying to go for come fee, trying to power up your crammer aunt, and then crammer ant doesn't really do enough to threaten your opponents of v Pokemon. Yeah, you know, you have to tack three times with crammerant. So like that's kind of a struggle. So it's it's a good deck. I don't want to say, Oh, this is a bad deck, but that's kind of the weakness of the deck is that you're just not doing enough damage, or at least enough damage like that that I would want to be doing. You know, you're not you're not too shotting the V stars, which I think, Um, you know, it's just really important in this in This v Centralized Meta game, to be to be two shotting v Stars, I think is extremely important. So I like another thing just not calling out is, I'm sorry to interrupt you, I think another thing worth calling out is, you know, if you compare a comfy to a card like draws from team up right, where you're trying to like switch between them and get maximum value and take deep into your deck. The comfy, you know, technically it's like doing more raw digging, where you're like, you know, actually just going through cards in order in your deck repeatedly. But a card like GERACCI was more effective at like actually getting you the cards that you need in the moment. And one of the worst parts about playing a card like comfy is where you just end up like burning a million switched cards to keep going between the comfies and not actually producing like any advancement of your vorace state Um, and that's something I've seen happen at least and I experienced like quite a few times with these comfy kind of decks. Is just digging and digging and digging and eventually maybe you hit it, but you know then your resources are so burned through because you're lost outing half of them. Right. Absolutely, yeah, the deck, the deck really doesn't it needs to use comfy, but it doesn't want to use comfy. Right. It's you're lost owning half of the resources of the top two cards that you find. So there are times there where it gets really awkward where you have to decide between, you know, you're one of ordinary rod or you're one of boss's orders, and it's just like, well, there's no good answer here because I only play one copy of each and so I have to make this very sub optimal choice. At least with the Cole versus experiment you have a...

...little bit more wigow room, you can listen, a few extra cards, whatever. It doesn't really matter. But yeah, that's been a situation that I found myself in a lot. It's like, okay, yeah, I'm I'M gonna come fave, it feels really good now, and then I look at my top two cards and they are less than steller options. So let's talk that. About some of the other top decks coming out of lost origin? We hit the single prize box. have some mixed feelings on it. We hit curreum. Sounds like we're pretty warm on it. What's another deck that you have your eye on? So I've been playing a lot of ZORC and I am I'm unimpressed. I think the deck is good. I don't think it's any worse than tier two Um, but you definitely need to be playing into a two prize Meta game. So if you're playing these one prize decks, that can get really sour really quickly, Um, because the deck just kind of can fold to like a radio chars ard Um in the sense that you're damaging your own due. So the radiant ars art, you know it has two h p. on the ZORC, the radiant chars art can come in and clean up pretty easily, you know, if you have a couple of damage counters from a gape jaw bog on your arc. But Um, I've been really unimpressed the ZORC. For those that don't know what this card does, ZORC has a an attack that does fifty damaged times the amount of pokemon that have damage counters on them on your side of the field. So you're like inherently bringing up these ORCs that are damaged and that is you know already it has two seventy which on the low HP side of the stars, and then you're trying to get a damage counter on it. So one of the hardest things to try to keep these ZORCS alive long enough to have enough of an impact, and that's especially hard with these one prize decks. Um, specifically the radiant charges arts that can you know, one shot, you turn after turn, Um, and then just finding double herbos are difficult. And the list that I've been playing, and I'm really open to Zerk being incredible built some other way, but in the list that I've been running I've been playing for double turbos, and that can just be tough too, if your opponent takes knockouts, which which most necks can do on your arks. I mean, you think about a Pulkya deck right, you're filling your best try to watch that their stuff right exactly. It's not really taking hits. So you need to find those double turbos really fast and if you don't, that's a problem. And so there are other ways to play Zork. And you know there's the one that I've heard a lot is with melanie and powerful colorless energy and powerful colorless can help you reach some of those higher numbers because, you know, it's it's a little bit difficult to get to the to the knockouts of v Max is. You need six pokemon with damage counters and a choice belt, Um, and you need so that can be kind of tough, um, but you know, maybe there's another way around it. So maybe the Melanie version. I haven't tried yet, but I'm open to that being potentially a little bit better because hopefully you know you're not relying just on the double turbos to take your knockouts. Yeah, I think, I think I largely agree with you on Zark. It feels like a deck where you know, if everybody was playing just an honest two prize Meta game and sing knockouts, that zark would have potential and if you know, it still does have potential. Is what I would describe it as. But you know, you look at Palkia, the Premier Two prize attacking deck, and Palkia, if they go first, they will just win because they do the same strategy as you and you feed into their strategy almost as you're feeling your...

...bench Um. If you're into Arcayas, then yeah, you can go to town on them if they don't have a good answer. But then there's also all these single price decks that we just talked about, which Feast on decks like Zar arc that are super straightforward in their execution and don't really have many tricks to them. So I don't know, I don't see why, at the moment you would choose z arc over necessarily another multi prize one hit Ko deck. At the moment, as it's being experimented with right now, I'm not sold. Yeah, same. So I'm kind of cool on that. That's not something that I'm going to be testing particularly heavy. It's not. It's a deck that I'm going to let the first regional probably let the first regionals kind of sort out its placed in the Meta game. Maybe let online events kind of sort out where it stands. But, like we said, probably a good deck into a more V v Star based Meta game. But against anything Pulkia or Um Um, you know, one prize, I just wouldn't wouldn't be about it. I agree. So to round off the episode today there's two new dragon cards and really any dragon pokemon. VR v Max is a good candidate for use with the Mirage Gate, but we have the Guarantina v Star and the Gudra v Star. They seeing Gujra v Star both entering the scene kind of doing opposite strategies. Were gutters trying to tank and heal and Guarantina is trying to do one shots and everything in front of it. How are we thinking about the new dragons. Some of my initial takes is Gudra is decent, but you know, if you pull off like a cross witch your boss play, then you just really ruin their day. And GUARANTINA, I'm not sold on, but I think it's okay. Okay, yeah, I I don't know. I A lot of me wants these decks to be good. The GUARANTINA, it seems to me, is better with archaeas than just on its own. I'm really open to being wrong on that, but Um, it just feels like, you know, you're trying to set up behind the COMFIES and you're trying to get the courses, to get your loss zone stuff set up. But if your opponent can disrupt that strategy, if they can gustop a Guarantina that you're trying to set up before you're ready to start swinging with it, that can be really troublesome. It just to feel like the one prize decks maybe do the last zone a little bit better to Guarantina. Seems like it just is a better archias partner right now. Um, and again I'm I'm very open to being wrong on that, but that's just kind of where I've been, um seeing it have some, you know, significant success. I think that's true and fair. Um Gustavo did just top the late night with with a comfy Guarantina lists, so I'm kind of interested to try that out a little bit and see, you know, how that works. But I think fundamentally I agree with you where it feels like the single prize decks just execute on comfy a little bit more in line with what comfy is trying to do. Um and Guarantino something that can slot into like an archaeas deck. It's just a finisher Um. Or, alternatively, you could just play like curum or Palkia instead to one shot stuff, and that's that's kind of my beef with all the Multi Prize pokemon that are trying to do one shots. Is You have to you have to sell yourself above Palk you know. Yes, definitely, and I don't know if the lost origin one shot pokemon, besides, maybe curum, have really made a case for themselves as being better than power. And that's the thing. Is like with the Pulkia, you you just more or less know what you're getting. You know on that turn to you're more than likely going to be able to do the t twenty that you need, but then you have all the lost zone decks that you you really need to find those courses experiments to...

...get enough cards in the lost zone. So you're already putting yourself on a more than likely like two, turn, three turn clock right. It's it's just a longer clock on average than a polky a deck to get meaningful damage on the opponent's side of the board. So it it. I agree there where it's like well, it can happen and if everything goes right, then you're probably a stronger deck. But I think on average a deck like Paukia can just get set up faster. And then you look at the lost zone decks where they're trying to kind of fill their bench with different attackers and come frees, and that plays right into a deck like Paulky is strength. So that just seems really tough for these lost zone decks. Yeah, I totally agree. I think if if you're trying to do like two eighty or so damage, you have to have a case for why you're better than Palkia. And if you're trying to do more than that damage, then that's when you can be like start to waiver a little bit. Yeah, what about Gudra? Yeah, Gudra I'm just less fond of than GUARANTINA. I think the one thing Gudra has going for it is it shares an energy type with radiant Gryninja, so you can also do like radiant Granninja into Gudra plays to get that like perfect ish to ninety math Um, two from the Gudra and the ninety from the radiant Greyninja, and then you can kind of like tank and heal from there. I think that's the one cool thing that Guja has going for it, but otherwise I think it's a little less reliable as a strategy on the wold and again like some of these other lost stone decks, and the same thing I alluded to earlier, where you know if your bench is too full and Palkia across what your bosses you and takes out your Guda, for example, you usually can't do much more after that. Yeah, you're all in on that one one, pokemon. Yeah, at least usually you are. You know sometimes that the cards play just right or you can fit into but I don't know, I think that's my my beef with Gudra. Well, I do still think with all of these decks there's a lot of depth here that we're we haven't quite explored just because of the format so early. But I think there's a lot of cards, there's a lot of cards here that are very cool, very interesting and will make for a better format just overall. You have a lot of these cards, particularly the Mirage Gate, that I look at as being cards that can enable some cards that we maybe haven't seen in the past Um that are still yet to be explored. So here on the cast we're gonna be testing all this next week. I have a little bit of extra time here on the paternity leaf. Hopen to get some good games in over the next week and be able to report back here next Wednesday. Excellent all. We're super excited, as we've been saying, to dive into this season. To those of you who are going to the Baltimore Regional Championship, Good Luck at J W. I will not be there this weekend, but we will be in Furia at the end of the month. Here we're looking forward to seeing you all and plan somewhere poke and if in the meantime you want to check us out, you can find us on our social media platforms, namely twitter. You can follow the podcast at tag team pokemon. You follow J W at Real John Walter, and you can find myself at smiles throuse. We'd love, Love, love to have you guys check us out over there on twitter. Thank you so much for listening to the cast. I'm hype for lost origin man. It feels like a breath of fresh air. It's time to make it happen. We hope you all have a great rest of your week and we'll check in next time with some lost origin updates. Peace. See You.

In-Stream Audio Search

NEW

Search across all episodes within this podcast

Episodes (157)