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Tag Team Pokemon TCG Podcast
Tag Team Pokemon TCG Podcast

Season 3, Episode 3 · 1 year ago

3-3. Get a (Full) Grip

ABOUT THIS EPISODE

The boys are fresh off the inaugural Full Grip Online Series and ready to break down the event itself and how the meta for Darkness Ablaze has panned out. Catch the Mad Party, featuring Eternatus and ADP!

What's up everybody? Welcome back to tag team, the POKEMON Trading Card Games Premiere podcasting duo. My name is Riley Hulbert, joined as always by my good friend JW crew. All JW has hanging today pretty good. Riley, I had an unintended day off. An unintended day off. What does that constitute? Well, so I have been picking up this job here with the Census Bureau to in some knocking on doors, going door to door, asking for people's Information, and we get our assignments like the morning of and the system just went down. So I was like supposed to work, you know, six or eight hours today and I worked no hours because the system broke, and so kind of had a little bit of a free day today. Oh Wow, I didn't know systems like that would just go down on you. Well, it's I know, it's a pretty simple system. You'd be surprised at how many errors there are, but there are significant numbers of bears. Awesome. Well, anything else exciting going on? I mean they all have pretty cool I wish. I wish I could say something was more exciting in my life. We had we just had the full grip online series inaugural tournament yesterday, which was a blast to be a part of. Yeah, I said that was pretty exciting. I could really see the gearious spinning in your brain as you tried to get the word inaugural out there. Well, they don't, you know, in my old age, they don't come quite it is quickly anymore and older by the day to write. I know it doesn't stop really, Riley, nothing care. It's act that what feels of time. Enjoy your time as a twenty four year old, because soon enough you'll be. It'll be as old as me. I've been saying this, man, I feel like I've been twenty four for too long now. It's, yeah, an atrociously long time to be twenty four. Yeah, yeah, it's definitely been it's definitely been rough. And I've been reading to about the election and how, if it's a if it's close race, how you know, there might be some like refusal to either give up power or like a refusal by the other party to like admit defeat, and that's got me scared to man, because like what a perfect cap to two thousand and twenty is to have our presidential election like up in flames. Yeah, Oh, yeah, be sent you know, to the judiciary, courts or to the to Congress, to, you know, resolve. I think that would just be, you know, saying and, yeah, just another, another perfect way to encapsulate all the two thousand and twenty has been. One thing you can't let me forget to do this is I have to have to get any driver's license because you're you're twenty one, drivers license ex fires and you're twenty five on that day. So, Yikes. Well, I will make sure to call you, text you, set up an email reminder. Yeah, that'd be good. Okay, good, maybe I'll even make a youtube video, so when you upload the podcasts for that week you'll see you a video. They're already that says Riley. Make sure to R new, Dar sure, yeah, I get your driver's license for new. Yeah, I just got to imagine. The BMV is like Super Weird. You know, I have you never been. Well, just like in the current context of Oh, yes, yes, I have to make appointments. I heard that you have to make appoints well in advance and then it's still slow. Yeah, you know which I mean. It would make sense, but just like you know, they haven't. They still haven't figured out a way to streamline, you know, making making reservation for people, all right, one an absurd organization number one, and inefficiency number one, an inefficiency. Yeah, absolutely, they top the charts every time. Also, I gotta say, man,...

...your this isn't really relevant to the listeners, but your cameras like a little laggie here. It is looking a little bit laggy. I don't know what to say. Yeah, and I mean, I guess I can roll with it, as long as the audios coming through now. I mean, I can hear you all right, responding to nothings you say, so that's fair enough. Well, sorry, viewers, you're just gonna have to deal with JW and it lips being a little out of sick with with is is word as just going to be. Have to be how it is our guys, anyway. So you mentioned the full grip series and I would like to I'd like to talk about that. Obviously we have things to say about the Meta. We've already talked a lot about this Meta and I think I think the full grip series honestly kind of encapsulated the better that we've talked about. So I want to break down instead some of the aspects of what it was like to be at part of that experience. So, you know, we've been talking now for a couple weeks about, you know, what it would look like, how you envision it coming forth and honestly, from my perspective as someone who participated and and watch the tournament, I thought it was really spectacularly done. So talk to me about what goes into the back end of these things. What was always your thought process? What were the kind of things that you need to implement or consider ahead of time to make this so successful? Yeah, well, I think with any any tournament series or really any just event, it's really important to have kind of an inch infrastructure in place and for us that was having Natalie, myself and Andrew all they're kind of at the drop of a hat, just being able to have those moderation privileges, being able to access any part of the tournament should someone need, you know, to drop or should someone needs to have a question about decklist or things like that. I think, you know, doing it with one person in it would have been not impossible, but certainly a strain on our time and our mental energy, and so it was great to have those, you know, other people to work with, and I particularly want to shout out Natalie, who devoted a lot of attention to making sure that things were running smoothly in terms of registration and signing up for the event. I kind of did a lot of the front end things, doing like setting up the discord and making sure that that was very user friendly in the sense that everyone kind of, you know, would know exactly how the tournament was going to run and how the rounds are going to proceed and, you know, just kind of getting all the infrastructure in the discords that just people knew, you know, where to go when and how to do the things that they needed to do. And then again, Natalie took care of a lot of that back and stuff that behind the scenes, where it was, you know, people registering and dropping and so getting things and getting onto battlefly and different things like that. So absolutely you need a team to do this and, you know, going forward it would definitely be something that that we would look to potentially expand the, you know, moderation team just to make sure that should any issues arise, which we really didn't have during the tournaments, but should any issues arrive, that we have the necessary people there to be able to deal with it. Yeah, and I think that's definitely it. An awesome part of it is that it was a real collaborative effort and you can really see that in the in the tournament itself as it was actively going on. You had natalie running the rounds, he had you running the Stream Andrew kind of running the stream table and helping that get organized. It was it was super cool. So talk to me more about the stream specifically. What was it like to Solo cast a tournament? Was it exhausting even to have to cast on your own for so long or the things? Yeah, change.

Yeah, Solo casting was pretty difficult in the sense that you are trying to juggle not only what's happening with the game but also trying to juggle decklis and certain cards and certain attacks and things like that. You get in a little bit of a rhythm and you get into a rhythm of the way that you need to speak about certain cards. So if you forget the attack name on one of the cards, you know you don't. You don't go trying to search for it, although I probably did that a couple of times, but you know you move on in a way that that still gives the listener and understanding of what's going on without you sounding like you don't know what you're talking about. So that's that's a real that's a real struggle as a solo caster because you're trying to figure out, okay, what's everybody playing, especially if you're moving to different games, you know, midstream, driving into different scenarios, and then you're trying to keep, you know, just anything that you would during a regular game in play. So just trying not to forget that the opponent gx attacked or trying to remember that, okay, this pokemon has this amount of damage on it and that means that it has this amount of HP remaining. Sometimes it gets a little bit funky when you're casting, particularly with discord, because some people streams are a little bit shaky. And that's not to say like we don't appreciate having you stream. We hundred percent appreciated everyone that's streamed their games, but that can also be hard because, you know, it's sometimes it gets difficult to make out, you know, some of the HP's and some of the damage counterplacements. But sure, yeah, those are those are some of the things that that were difficult. I would absolutely say that casting solo was something that I enjoyed, I mean because it is a lot more free form than casting with another person. You know, you really have the bounce off that other person. If they don't bring the same energy or a higher energy than it can be kind of difficult to cast with someone right. But casting solo was great. Absolutely would do it again. Cool. Anything that you would change going forward was their lessons that we learned as a result of this tournament that you think you're going to take into the next one. Lessons Learn would be I think there were a few minor changes that we could make to the round end and just maybe put those up front. So you know, everyone that was involved at the tournament wanted to make sure that the rounds progressed like almost as quickly as possible, and I think you can really do that in a format like this, where you know it's games can be over relatively quickly compared to, you know, most any other format, and so you know you want to just kind of speed things along and I think there was one round where we, you know, maybe maybe started the round, you know, five or ten minutes early, but you know, people thought that they had maybe a little bit more time if around US thirty minutes. You know, we were we were kind of saying, okay, well, if we need those thirty minutes, then all players will have them. But we ended up starting around early because everyone had already finished their games. And then what that resulted in with somebody, you know, unfortunately being tardy to the next round. And so that would be something that we might say up front either that we will just add here to this kind of thirty minute bullet segment style, which is fine, you know, we'll still probably get the tournament done, you know, in death three hour window. But yeah, you know, just making sure that whatever that decision is on round start, that we make it up front, we let everybody know that. You know, hey, we're going to run it this way. Sure. So, is there anything that you thought was particularly successful? Flipping from the kind of the reverse of lessons learned and things that you can grow from, let's do something that you just really enjoyed are really proud of as a result of this event. Well, I think it was great. I mean it's just another it's another online tournament series that a lot of people...

...were excited for. I think the positivity that we've seen in the discord amongst players was great. You're seeing a lot of, you know, newer players or maybe players that haven't really participated at a regional or even local level that are, you know, feel comfortable in the setting, in the community that you know, Andrew and and Natalie and you and me have all kind of created and all the other full grip, you know, affiliated team members have created, and they felt very comfortable kind of coming out to this event and knowing that, you know, okay, yeah, they're not going to look to maybe win, but they also know that by participating in this that they're not going to have a negative experience with any other member of the community, and so that was a real positive that I saw. Just throughout everything. People were very respectful before the tournament, you know, getting into the tournament. If they had questions, it wasn't ever. No one was ever really harsh with any of the admins and then during the tournament no one really, you know, rule shark or cheated in any way. So we were very not surprised because, again, the the community that has been kind of created around full grip is a is a very welcoming one, I would say, but it's just we're very thankful that nothing did happen. Yeah, yeah, the Pokemon community always likes the tout itself as being, you know, a welcoming, inclusive one, and I think, you know, compared to many gaming communities, that's true. I do think the the circle that we formed around tag team and tricky gym and Flex Daddy as a whole is is really one that I'm proud of and happy to be a part of. So that's awesome. I'm glad that you feel the same way. Yeah, definitely, it was a great, well run tournament. I think one of the positives to the series is that, yeah, we do just really want to adhere and and respect people's time that they've devoted to this, and so that that kind of is the guiding principle, at least for these early ones, of just kind of keeping it as this this challenge esque tournament where we're going to be over in three hours and you know that going in and you don't have to worry about, you know, some male function happening keeping you there late in the day or anything like that. We're just going to be prompt, on time, smooth and, you know, get you in and out and play some competitive pokemon. For, you know, very reasonable and strong prizes. Yeah, absolutely, and and get you out of there with enough time so you know, Finish your night off and not have to worry about, you know, when you're going to get to bed for work in the morning. That's awesome. Yeah, really well done, man. I enjoyed it a lot. I'll definitely be participating in more in the future. Yeah, that's great. It was another great opportunity to for, you know, you and Andrew, I think, to play competitively, because I know you guys haven't done a ton of the online tournaments for, you know, just various reasonable reasons. Yeah, and so it was great to see you both participate. I want to ask you, rally, what was your experience with the tournament? Before I go into that idea of one last question for you. You reference at tracks that were difficult to remember. which was the one that stumped you the hardest? It was the Aluwland mock muck gx attack, nasty moomic mix. Yeah, yeah, exactly. Well, because, like you get with the mew two deck and there's just so many different attacks. So I just that's tough. You know, your mind kind of blanks a little bit. So that was. That was for sure the hardest one. Thing Nasty. You Mix gx. That's a lot of words and one attack to yeah, and normally and again it comes back to like kind of a principle that we talked about about a lot on the podcast and that I certainly talked a lot about, is just like how your brain kind of organizes information.

And so, you know, I think of the GX attack is just being the you know, muck Muck Gx, like. That's how I compartmentalize it in my brain. Right, I don't ever look at the attack name. I think that's pretty much the case. Outside. Ours are GX and right and like the other one is ultimate ray on ATP. Like I don't really look at that attack because I'm never really, I don't know, hoping to or I'm never really thinking about using it. You know, I'm thinking about using the altar creation, like ATP is alter creation and like also has an attack. But that's another one that I just forget because compartmentalize it in a certain way that, you know, isn't conducive to remembering the name of the attack there. So it's pretty funny. I get it. Man. So on my side, though, I ended up not doing so well in the tournament itself, although I honestly I wasn't on my a game and so I take partial responsibility for that as well. But I played mad party I wanted to have some good, good fun with a deck that I thought was pretty decent. I still think is actually pretty good, although I definitely did not hit the kinds of decks that I was expecting. To be honest, if I honest, if I was being perfectly honest with you, I was expecting like a fair amount of Senti scorge. It was like one deck that I thought was going to be overrepresented. Yeah, instead, I fought like a bunch of random stuff that I really did not expect and would be in the other category on Meta Charts. And they weren't bad acts, like they are well constructed, you know, thoughtful dex but they were just well outside the range of things that I was prepared for. Yeah, and with a deck like mad party, you really don't want that. So now, right, right, you're supposed to be the deck that not everyone's prepared for, as opposed to right the way around this. I was telling you like it was something this for the cast. I would almost rather play atps because I have a very straightforward game plan and I know what I'm doing in that matchup very well. But instead of played dex that was completely unfamiliar with like Save Ale eye goon kind of decks and like Laughers v Max decks, and I was just not prepared for that save lie deck. Yea. All, although it is Super Fun, the deck itself went pretty well. I wouldn't change too much about the list. I think mad parties kind of flexible and how you play it. There's like a couple different engines that work pretty well. I have them all built on Tcgo and play them all fairly liberally, just because I really like the deck. I would definitely play mad party again. If anyone wants to talk about mad party or as a list, feel free to hit me up. I don't want to go too deep in the details of it just for I'll save you all the heart ache on the on the cast, but it's I think it's a decent deck. Does it hold up in the Nanta? I mean it's probably like a tier two or three deck, but that's fine. I mean I wasn't I was intending to go in with a tier two or three deck. Anyway, I was for literally the two decks I talked about on the roadcast, the water mewtwo in the mad party. Those were the I was playing one of those two decks, okay, no matter what, and and it was fun and Brady and I actually played the same deck. He ended up dropping once he picked up a second loss. I think he got dogged by an in turn of this, Oh yeah, with a little scoop up shenanigans, and so he ended up playing like among US instead. But I stuck it out for a while just because I love playing the deck and Super Fun. Yeah, so, yeah. I mean on the whole, though, my experience, even out side of playing, was super good. My opponents were all very gracious, very fun to play with. It was very smooth. Not a lot of weight time, and when there was, I could always count on being able to tune in the stream and there was like always a game going on. Very rarely was there downtime, so I never really felt like I was sitting around waiting, which is really in talking with you, I think that's one of the things we don't like the most about these tournaments is when you just have nothing to do between the rounds. Yeah, and so I had a I'd really good time. I will definitely be playing in more in the future. Well, I played Mad Party and all of them. Probably play in some of them,...

...maybe not all. Sure, they have to recoup some of my money before I play too much mad party. But you know, once we get to like an even like bad party donations and other deck recuperations, then I think we hit the balance that we go for. So that's okay. Overall, really happy with it. Without was round, really happy with my opponents and honestly, I was pretty happy with the deck. So no complaints here. That's great. That's great. Yeah, it's just the online scene is here to stay, at least for the you know, next three six months, and so we're happy to just add to that. There's a pretty rich tournament scene right now and just hoping to put our own little spin on that and make something, you know, unique week to the full grip brand. Yeah, absolutely, and I think I think we're on the right to get in that. So thank you to jaw, thank you to Natalie for really plowing through the back end of this and making it so successful. If you guys aren't already make sure to show your love to Natalie. She is really the backbone of the of the scene here at the grip, so she is she does a lot of stuff for the shop and for the series. So the next one will be in a couple weeks. So registration will drop on the twenty three and then to Tuesdays from now on. The twenty nine will be the next tournament. So if you're interested in playing, there are only sixty four slots and you'll have the edge pretty quickly, like within two hours of the registration opening, because I would expect that many people to reregister pretty quickly again. So yeah, be on the lookout. Super Cool. Thanks again, jaw, for helping to get that going. Of course. Next up on our list as part of our new season three special is the car of the day, and so this week I wanted to bring a fun card that I've really enjoyed. It was kind of a one hit wonder, and that is Lucaro gx. I want to write reminisce about Lucario. When there was a good fighting card in a Meta that's full of a turn of this, I'm sure we'll all wishing that there was a good fighting card, and this was one. So for the unfamiliar. The CARYO gx want evolved from Reolu for one fighting energy to a hundred twenty damage, kind of Galisopod Esk, not exactly. But the real star of the show for Lucario is it also had a gx attack identical, actually too bad, ul gx on Toros, for those who are familiar, where you do three times the amount of damage you've taken back to your opponent. And basically what this amounted to was the cargo was phenomenal against Zor Ark Decks because these arc didn have a good way to hit it without taking a cantankerous, which is also one of my favorite attack names. Ever, is can't take its a tank Orus beat and I think it's or a strike is the first attack m. So it was really good against arc at the time because ORC didn't have a good way to answer it. But ironically was also a good partner for Zor Ark as like a Zaric answer high damage output card because of the strong energies and you know, right choice band, even Dianca or Kukui. You could really hit the numbers with that card. You could get to one hundred and ninety without even a dance in your bench, but just strong energy choice band Kukui. The math back in the time was Ark was so interesting. Yeah, right, right. So it was just a Super Fun card, but it only really saw success once in standard. I mean it saw some like niche play here...

...and there, the only time I think it really was successful on standard, and you can correct me if I'm I'm wrong here, because in the immediate fall out of the team upset, dropping where Zaric Lucaro, like in rock, was like the Anti Peka Ram Aunti Meta kind of deck, and that was it was really good deck. It was really fun. Some people even took even further played Lucaro like rock and we vile, which was a little extra if you ask me, but yeah, but still a viable option, I guess. And that was pretty much it. I don't I don't think it ever saw success and standard outside of that, which is really quite sad because my friends and I were super excited when the box came out and we all got a bunch of them and I just want to show Lucaro love it deserves. So thank you, Lucaro, for all that you do. Thank you for your very cool focus ash deck and expanded that is now completely unviable? Yes, absolutely, absolutely, great attack names, very cool art. I think the Lucardos a cool card man. It came out with a shiny and it was just like looking sweet and the hidden faces. Lukaros one a cool pokemon to I know Lucaro kind of started maybe a trend of like the cool, like edgy pokemon. You know, I'm saying that we persisted for a couple generations like Zarka La Caryo. Honestly, are in the same genre of poker. Sure, I feel that, but honestly, maybe I'm just a sucker, but I like those pokemon. I like them a lot. Do you buy into the the edgy, the edge Lord Pokemon Trope? Edge Lord Pokemon trope. Who else would be in there? Gr Ninja's in there, Ninja. I like Gr Ninja to kind of more like humanoid. Yeah, a Deciduali is like kind of on the fringe of it. Okay, what about where to SCRUP FIT in there? SCRUP is definitely scrub like hangs with the crew, but they're not like overly supportive of him being there. Okay, that would make sense, but nobody has the heart to tell scrulp to leave because his mom gives them cookies. All right, right, of course, but basically you're like, it seems like you're describing all the smash characters. Yes, that are poke. Absolutely, there's overlap between those genres. Yeah, yeah, yeah, that's funny. They, like Pokemon, their designed to be popular, you know, like you look at his dark and like yeah, this is the Pokemon that was supposed to be popular from Jena. Yeah, I like, I don't know, like car chop, I guess now I don't think our chops all the way. They're really not given to it, not to be popular. CARTOP was definitely design to be popular, but he doesn't really fit into the same mold. You know, Bro, they if they have like I think that's what you're actually looking for, is like if they have extra spikes somewhere, then they're supposed to be cool. Like Lucario has like spikes that. I'm looking at it now and I like never really really has spikes on his hand. He's like one of these just spike on his chest. Yeah, yeah, yeah, it just it doesn't really make a lot of sense. Yeah, I mean you got zo Ark with his very large main the cargo with his big spikes on his hands and it looks uncomfortable, almost like they step the chest spike like. I mean, you could just like hit that your day to day and how do you? How do you hug someone? The caryo will never know the joy of a hug without also the sorrow of stabbing said person. Yeah, yeah, I mean he will be able to hug, but they're also dead. It's a onetime deal. Side hugs forever. Or maybe Lukario is just like the ultimate like friend zone POKEMON. Yeah, he only have our hands, only side us. Yeah, yeah, I'm bashining the CARYO. Give...

...it a hover. Hand to Strainer is definitely cool. Yeah, it's pretty epic, for sure. That's a bad also, the cargo had a movie which is very good. Do you know why that movie was good? GW, no, enlighten me. It was because this is the movie that had the Reggie Pokemon, and the Reggie Pokmon was so funny in the movie. Okay, they weren't dead to be comedic, but they sounded hilarious. I was going to say it did have to do with their voice. Yeah, I haven't you know ton of the pokemon movie, so maybe we should like have a watch party or something. You you gotta at least look up like Reggie ice in the movie. It is so okay, man. Yeah, the only the only pokemon related movie meme that I know is my horn, is my sword. Yeah, that one's good too, my hord sword. I watched them all with my friends in college. They're honestly poke about us. Are Really Fun. Seem pretty busted for sure, Super Fun. Man. I love a POKMON say their names. That's just that rocks. Yeah, but a lot of them makes sense. And then, yeah, you get to some that just you know, they go off the rails, like they've run out of distinctive noises to make and they just get kind of, kind of weird, you know, certainly in Jen five six, you know, you look starting to see that. You know, I feel like Jen one, like I'll made a lot of sense. Like bubblesore. You, everyone knows how bubblesore sounds. You know, everyone knows how you charmander sounds. But like how you know, who knows what scrub sounds like? That's all I'm saying. You're just this anti scrull brow. It should not be a pokemon. I like a scrub. Honestly, the more you hate scroll, the more fond I grow a scroll. Really, so that's actually all the scroll power in the universe resides between US exactly. Well, Morald, the story. Shoutout to the Cario, shout to the Cardo Gx, and wanted to give phrase to a fighting type POKEMON that doesn't get to thrive in today's format, for sure. So let's move into then, the Meta. I think it's a perfect shift. So obviously, with a void in the fighting type, there's one deck that really benefits from that and that's going to be the eternity stack. At turned this v Max with it's the true hundred seventy damage turned to every game, get zig zagoons or poison or you know whatever dark type you have in your deck box at the time. Yeah, honestly, straightforward. We talked about it a bunch a turn is powerful as ever. The other deck that really succeeded at full grip, even more so than it turn of this, getting five of the top eight spots, was atps option. So again we don't have to go into what got us there. We know ATPS Oshu there's a couple shifts that we've seen over the lists over time, but fundamentally the core of the deck, alter creation, Gust, gust game is preserved. Yeah, so let's dive into those this one by one. We'll start with ATPS option, because it saw more success JB. Why do you think at if? He's ash and was such a good pick for the full grip online series, and do you think that is sustainable going forward? Um, yes, I do. I do think it is sustainable going forward. I mean this kind of the whole Meta in general feels like an endgame to the Meta as a whole, like, if we are looking at the two best decks, I think being, you know, a turn it and ATP, like that's pretty much the entire that was the entire metaphor this last tournament, and so I think, yeah, we're looking at kind of this. At least in this one tournament, we saw what the...

...end game of this format could look like, and that's scary. That's a little bit exciting, you know, certainly we're going to be getting in a new set here coming up maybe shake a few things up, but yes, it definitely revolves around this ATP and a turn said, what I like from the ATP list is that they are going very aggressive into gusting the list that one played for boss's order and eldergosts to recycle boss's order and a great catcher, so being able to gust up to six times. You know, you're obviously not going to need that many gusts, but the fact that you have access to it as many times as you do is great for that deck. And then we also saw another list that has been floating around that Danny played at this tournament and that involved just kind of not even playing like disruption cards aside from amall while. I believe he played them all while. But but the biggest thing there was playing the fore gust and then the via the boss's orders and then for gusts via Pokemon catcher. Yeah, it's a really kind to take advantage of gusting up the bench pokemon and, you know, going all in for that strategy, playing for research as the only draw supporter and then playing a bunch of gusts and a bunch of dedenn A, like three to Deenn a acrobat, just trying to get that stuff out and really going for broke on that strategy. He ended up going, I believe, for in too. Started out for Oh and you know, hit a couple of rough matchups there towards the end, but that would be where I would look for ATP to go in the future. Just having those guest options is absolutely enormous for the deck and I think it's got it. I mean it's here to stay. It was here to stay, but this tournament really showed like just how powerful ATP can be. I feel like we've had for the last you know, month or so of this format, like we've seen people kind of almost intentionally turn away from ATP because of, you know, this van atp movement or just they want to try something new and it. This tournament really showed me like, yes, ATP is just that's just powerful as it was and it's not going to go anywhere. And Yeah, it really should make up, you know, large portion of the Meta game. Yeah, I even want to specifically call out, I like, the the Pokemon catcher list a lot. That's very similar to the kinds of engines I've been running an ATP. But ADP saw a lot of success with very different structures. I mean the core of ATP there's a lot of cards that preserve no matter what version of AP are playing. Yeah, but there was a lot of variation in like the minutia. So Michael Zeee got second. He played crushing hammers. Daniel Tabila obviously playing the pokemon catchers, like you said. There's some they're playing turbo patches, there are some that are playing, you know, just some more straightforward like boss's orders and Marni kind of style, maybe leaning more into Zama Zenta. So really there's just so much going on with these ATP decks. And I mean it's just a testament to how strong the deck is if it can con see succeed in so many ways that it's that people aren't agreeing yet on what is the best way to play it while it's still winning tournaments. So I mean ATP, obviously we we've said it a bunch of times. Very strong card, phenomenally powerful, and that was really just a case study and how good it is. You know, people, I feel like we've gotten the their rhetoric time and time again that, like, you know ATP. You know, how big of a deal is it really if it's not waiting tournaments, which a I think it's faulty logic, but be you know, we just prove that's not true. So yeah, sure, and and of course this was like you know, a cap tournament and you know there there could have been many different reasons that people chose ATP. Like, for instance, you know, maybe a lot of people thought...

...that a lot of other people would bring random decks, you know, and so they were like, okay, I just want to beat the random decks, so that's why I'm going to go with ATP, you know. So it was a limited tournament to sixty four people and the sixty four people that registered first. So you know, certainly that has to be kind of a factor of like well, okay, if you're going to go to this tournament, what's just maybe a comfort pick or a pick that's going to do well against the field, and I think, you know, that certainly played into why so many people played ATP. But from my experience I haven't found ATP to have a good matchup against a turn it is, and I know that I was just watching. I was just watching, I'm in the POLKE's video, about a hundred games with ATP and I found that really fascinating because his results were drastically different from my results with the ATP versus a turn it this matchup, and so on his end he found the ATP was significantly favored. On my end, I feel like a turn it this, while not significantly favorite, is favorite in that matchup, and so it's just been really interesting to see how, you know, you see that kind of play out in and of itself, and watching it unfold on the stream the other day was it was really nice. Yeah, I I personally think ATP has an edge and the matchup. Yeah, I think it more consistently does what it wants turned to. Then it turn it this and the addition of catchers actually makes the gusting so much easier right between. If you have a combination of catchers and mobile that, I think you're pretty set for the matchup. Right, like because it got too energy attacker, you killed two crowbats. You have boss voters and Pokemon Catcher to do it. So right. Sure, and and of course there would be ways for a turn it is to play around that, but it gets really hard when Crobat is the draw of your deck. So you know whether or not I hit into you know whether or not it is a good matchup for ATP. You know, certainly I need to figure out a little bit more. Again, I may be hitting into the the variance. That gives me a different outcome and gives me a different opinion. But yeah, it's just it's interesting. I do think that a turn it is very strong deck. ATP very strong deck, probably the two strongest decks in the format right now, and we absolutely saw that in the results. Now, the cool thing about the eternity is we also saw some variance. Yeah, just like we saw with ATP lists, and abside the variance in eternity is came from whether or not they played a poison style version with toxic croaks and dark cities and slow grow be's and garbodors, or whether or not they played, you know, the the more consistent to and not maybe not even consistent, but the more straightforward list. I guess it was Zixeguence and Scooba nuts. Yeah, and that was that was interesting to see kind of play out, because both list did do pretty well, but to see the poison list actually perform in this tournament, where I hadn't ever really seen it take up, you know, the higher placements in other tournaments, I was really cool to see. Yeah, so do you have any preferences yourself about what kind of lists you think is better? Do you think it depends on better game well, I've been working a lot with a player who played the poison list and he just really loves it, and I can see now why he does, because that poison damage does add up over the course of the game and is pretty good in the mirror, and that's kind of what I was looking for in a turney this list is being able to hit those high numbers. And with a poison deck, I mean you really can. You you can get up to the numbers that you want to hit pretty reliably if you can get a couple of toxic croaks out. So I'm going to mess a little bit more with that variant. And the poison, you know,...

...also has some reasonable use, and actually I mean not reasonable use, has very good use in some of your less than stellar matchups. So things like the sidy do I was a bad matchup. But with the poison, you know you can do fifty damage, you know, per past sing of the turn, and that adds up insanely quick you know, and same with something like Lucaro mell metal or any other deck that would play, you know, a couple of these AMBA ZENTA's. You just get that poise and stuff and all of a sudden they're just racking up damage way faster than they can heal. So I think it's a it's a cool little inclusion that does actually shore up some of the bad matchups for etern it is. The downside would be, of course, you're trying to set up more things. So if you go, you know, toxic Croak and garbodor, trying to set up three stage two's and that's a lot to ask for. But again, the reward can be very worth it. You think guard or is the superior poison engineto just running Galarian Slobra. Well, the thing about Slowbro is that it really only works after a knockout and you know realistically you're only going to get one pokemon knocked out. So the slow bro is, I think, a necessity. I think you need to have it, but I don't know that you can necessarily rely on it unless you're including, you know, potentially even more than six switchouts, like I mean I think was switching Dar city is if you play a heavy switch count. Yeah, but I mean you might even need like bird keeper like it really it hasn't worked out when I've been playing the slow bro that it makes a lot of sense to have that double switch in hand or you just don't have that, you know, with Marnie and reset stamp being, you know, as prominent as they have been, never really works out that way to have the double switch when you absolutely need it. Well, so, if you play a decent amount dark city, just need one right now. For sure. I feel like stadiums actually these kind of stick in this farmat yeah. Yeah, it's just something that I found from testing with a few different people. Sure that it hasn't hasn't quite worked out. I think, you know, you would need a couple of bird keepers and certainly the the switches and certainly the dark city to make sure that you can have that double switch turn when you need it. Sure. So, whether any other decks that you found to be interesting or surprising up in the top ranks? Yeah, well, the Salmon's. I don't think we can go without mentioning Salamon's. Yeah, so Salomon was piloted by David the great third place. Very cool little list here showing off what Salmons can do with the lightning and triple acceleration version of the deck. So really strong list, very consistent. Utilize powerful energy and triple extyle and the lightnings of course, and you know, I wasn't able to cast him at all. Didn't cast a game that he was playing in or playing, you know, with, so I didn't get to see the deck in action. But seems like about as good of a list as you can make for this archetype and it's cool to see him do well. I heard that it had a pretty decent ATP matchup. That's sick. Yeah, I'll have to see more of that deck in action. I was excited to see it up there, though. Absolutely. Yeah, I mean, whether or not this archetype can succeed, I I doubt it. I mean I think David was you know, he did very well and I'm sure he was playing brilliantly, but whether or not he was expecting to do that well, I'm not sure. It's a list that I definitely want to try out, though, because it certainly is, you know, a card that I really enjoy and I've kind of pictured Sunmon's being a little bit better with welder, because it's a little bit more...

...sustainable than having to find a triple acceleration every single turn. But at the same time, triple excel maybe is a little bit faster in the sense that you don't need to set up this Combo to get going. So it'll be curious to see whether or not this list can perform well again in the future. Yeah, for sure. Cool. Any other major showings that you want to shout out? We had a couple of deciduagoons players again. I think that deck is a pretty strong assuming that you don't see a lot of a turn it is with poison. That's kind of the the killer there. You know, deciduagoons has a very strong matchup against both a tarnityes and ATP assume you can get things out, you know, assuming you don't dead draw on and brick. But that's a that's a deck that I really enjoy in this format, especially being as kind of polarized as it is around those two top decks. You can try to bring out these counter strategies and I think that's one of the best counter decks right now. Yeah, really rough sentic scorch match up if you happen to run into that, though. That's true. That's true, and and luckily, yeah, I was working with Ryan a little bit on his list and luckily for him he didn't play many sense scorching like you're saying earlier in the cast or weren't really any sense to scorch in feel. I was really expecting a couple, man. I didn't play one and I did beat them. Yeah, you did, Bro I'm proud of you, but I was expecting I was expecting like a randomly, like a lot of side of scorches. I don't know why. Me Too, me too, honestly, I was like, I was like, man, that could like a defintely be like, I feel sety scorch in the air. You know, it was Bruin. It wasn't actually brewing, though. It was quite sad. Well, cool, maybe maybe, in two weeks, maybe, maybe play and a Scourgyi as I need this Rom mad party. So I think now was a perfect time to open up two questions. If you all have any questions, will answer a couple of them before we sign off for the day. As always, we appreciate your listenership and viewership. It means a lot to us and your continued support is what allows us to keep making this podcast and gets he developing our content with things such as the full grip series. Absolutely so I'M gonna SCROLL UP Period. I thought there maybe was a couple of questions. Yeah, so we got a question. Why did the full grip tournament not have a top cut? Yeah, addressing this a little bit earlier in the cast, but just trying to keep everything concise and and be very respectful of people's time and just making sure that, you know, they know what they're getting into. And I think on the flip side of that is like also for us as as the creators of this being and especially being the first tournament, we want to make sure that it runs on time, people get in and out and that there's no extraneous action happening that could delay the tournament or if there is, that it wouldn't, you know, affect the tournament too much that we couldn't still get the tournament done within a reasonable amount of time. And you know, you look at a lot of other online tournaments and certainly you know this is not bad mouthing any other tournament at all, but you've seen kind of technical difficulties in some of the other tournaments and that was just something that, you know, we wanted to avoid or if it did happen, you know, it wouldn't be this kind of massive scale tournament that we'd have to kind of reinvent the wheel to to even finish it on that day. So keeping the player number at a camp and eliminating a top cut not only kept us within this kind of threehour goal limit, but it also helps to give the tournament a different feel. I think that was also something that we were going for with this tournament...

...series of of certainly again prizes online that were that were good. They were great prizes, a lot of store credit on the line that a lot of people were really looking forward to, but also making sure that it wasn't so high stakes that people felt intimidated by trying to enter. For sure. Yeah, question from fireflame, fire, flame fire. Zero. Excuse me, is there a breakdown of the Meta share from the full gut tournament available? There is. Yeah, Natalie made a little graph. So if you follow her, she posted on twitter and they're actually might also be one in the the discord for the tournament series. I haven't checked recently, but she certainly has not. Twitter awesome, so be sure to check out Natalie's twitter and the full grip online series discord. Thank you all so much. As always, be sure to follow us on twitter as well. That's at smiles with frials, that NAT real John Walter and follow the streams. So that's Munn and flex daddy righteous on twitch and we will be catching you all next time. I appreciate you as always. Peace. See You.

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