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Tag Team Pokemon TCG Podcast
Tag Team Pokemon TCG Podcast

Season 3, Episode 46 · 9 months ago

3-46. Challenging Gym Leaders

ABOUT THIS EPISODE

Standard format and the Gym Leader Challenge are discussed in this solo JW episode.

Welcome back to tag team everyone, the pokemon trading card Games Premiere podcasting duo. Well, normally we're a duo, but tonight it's just going to be me JW talking to you over the inner webs for, Oh, the next three thousand to forty minutes. So buckle up. We got a lot of things to talk about, most notably my day today. Thank you so much for asking. I was a beautiful day. We had a friend over for a little dinner. Had some Nice Pasta which we baked in the oven. got a little bit of bread that we bought for a dollar nineteen at the local Kroger Grocery store. That one didn't quite turn out so hot. I put that in the oven as well, with some butter and some garlic salt. Ended up burning that worse than I don't know. Me On a eighth grade camping trip, I did not do well with the sun when I was a young one. Now I get a nice coloration on my face and my back doesn't peel if I take my shirt off. Anyway, maybe tm I but it is nice. We just bought a new table for the dining room and we're trying it out. Big Wood Table Can see twelve people. It's the perfect like cube table. Can fit five matches easily all the way down. It's what you want and it's kind of what you need as a TCG content creator. Now I know what you're thinking. Tabletop on the stream sometime soon, possibly. I did just move a table into my office. I'm looking at it right now. It was our old dining room table, but we got this like just massive dining room. We needed a bigger table, so I moved that table up here. I think there's going to be room. I just need to find another chair to put on the other side. Going to need to get an overhead camera. There's some possibility of tabletop heading over to the flex daddy righteous channel. That'll be super fun. Don't get your hopes up because I always do projects. You Know Me. I'm just a project guy. I'm a kind a project accumulator. I got like ten boards of wood down in my basement. That's supposed to be a backsplash for our bedroom. You know we got we got cock down there at that supposed to go in the bathroom. Then I'm just a collector of projects and that is one that is on the horizon. I'll need to I think to talk to Andrew, probably about some lighting and overhead stuff. Obviously get the camera were dropping down, do all that, but anyway, we got some stuff to talk about. Three tiers to today's podcast. We got the TCG standard format. Little bit of a dead format, granted, but we should still talk about it. We're getting close to the end of the season, guys. This will be the end of our fourth season casting here on the tag team Pokemon podcast, which is crazy, the longest running pokemon TCG podcast. We're very excited. Thank you, guys all, so much for the recent support. It's been noticed. It has been noticed. So we're going to talk about the standard format here, we're going to do our cart of the day and then we're going to talk a little bit about the gym leader Challenge Format and Post rotation tournaments that are coming up with full grip game. So getting it started off, let's just take a meander through what's going on right now. In the standard format. There seemed to be four decks that are...

...rising to the top, the cream of the crop, as it were. You go to any major tournament. I consider a major tournament these days to be any tournament with over a hundred people. We've seen a little bit of a decline in participation with these tournaments. I don't know what's to blame for that. Maybe again kind of dead format. Maybe people are going more to their low goal leagues and in Person Tournaments and events and they're just not enough time for these online tournaments. Whatever the case may be, numbers are dipping. So where's The Sunday open? Might have in the past got, you know, two hundred, two hundred and fifty people. Now it's a little bit paired back. Same with the chill TCG tournaments, same with, you know, the hegster tournaments. They're all kind of dipping a little bit, but man, I hope they continue into the next format. That'd be great to have kind of this dual online in person. All that kind of stuff would be great to have. But anyway, looking at the Sunday open finishes, looking at the chills TCG finishes, there are four decks that really rise to the top and those four decks are ATP birds to turn. It is ice rider and shadow rider. Now dice rider and shadow rider. I mean that seems certainly self explanatory. With shadow rider you got just one of the most busted cards ever printed. You know, we keep saying it on the on the channel, but if I were to go to a tournament tomorrow, I would hands down play shadow rider and not even like think twice about it. The format is littered with dark decks and I wouldn't even think twice. I wouldn't even think twice. You got things you can do. You know, Marti is a great card. You can draw the Marti better than any of the other deck unlimited damage potential with the shadow rider, energy acceleration. You Got Paths of the peak that you should be playing in high numbers. So there's a lot of ways. You can kind of cheese your way through any format, through any matchup, and I like it a lot. You can play cake, all right, the alchymy getting those one shots on the eternity is you know your Gallerian Bird, that multrace, big deal. So you just have answers to pretty much everything. Dark is a kind of a bad weakness to have, but again, if you really want to be eternity as Aurora, energy, Zaptos, boom, you're good. Like you can tack the deck for anything. You can also cheese. We didn't even talk about how you can choose with either the trevn in dustinal or the Gangar Mimic. You so like it's got all the pieces. There's no reason in my mind that this deck just shouldn't be the most played deck at every single tournament, and it's been doing well despite all the dark hate has been doing well. So shadow rider best deck in my mind. And then what's the counter to that? What's the counter to shadow rider? Well, you have all these dark decks. Okay, Hat p birds. We're even seeing lists that are just completely foregoing Zashen. We've talked a lot about option on the you know, on the cast and saying like Zoshen, you know, I can one of those cards you just look at it's like this is a busted card, like cards shouldn't be this good. Generally, drawing, attaching, doing big damage. Right. These are all the pros that I gave for shadow rider. Callie REX are here also for his option, and yet in some of these atps option lists we are not seeing it. I believe that as a mistake. Or if they're being played, they're in like a very low count, like a one one count. I don't quite agree. I think...

...to at least seems so good. Certainly I just can't see cutting them all. I know people do it. I just can't see that being they on what you want to do. So ATP Birds One of those decks that really is. I mean it's good on its own merit, but certainly you know you're looking into a into a format that it can counter a bunch of the other big decks right. I mean it's the ultimate counter deck. Right now, you got josh and if you're playing it hidden for weakness against ice tray, a very contended name for the ice rider Callie X v Max deck. You got the Galerian Multras just bopping the crap out of it. Turnitus. You got ATP to just lock up any of the one prize decks that you may face. It really does seem like it has everything going for why wouldn't I play that deck? Can beat anything. Why wouldn't I play that deck? Well, you'd sometimes do too much. Sometimes you can do too much. I think that's kind of the victim. That's what falls victim to the ATP decks. They can do a little too much. You got four different types of energy. You're very reliant on that, at least. Turned to ATP GX attack, although not always, not always, can get away with the taging with multras. Turn to for sure, especially if you're swinging into weakness. But you're just you're doing a lot. You're really dependent on your DEDENNI's. I think that's another big thing that we should mention right shadow riders again can really punish you. Ice Riders can really punish you if they play path of the peak. You're relying on those Dedenne's. You're probably playing an elevated account of stadiums verty and forest out of three or four, but there are times you can get stuck the other main dark deck courses. A turn it is. I mean, if you want to just shut your brain off, play a turn it is. I turn. It is good matchup in ATP birds generally. I think if they can get a quick, you know, knockout on the ATP they could be really hard. You got the Multras to get energy back. You can power up at turn it. This is even if they want shy you with with the Multraus. Certainly possible. Certainly what the deck now is aimed to do. So a turn it is really just that counter deck to know. Again, like we're talking about ATP as a counter deck to shatter at her. Same thing with the turn this. I turn it to shut your brain off. Okay, let's talk about these decks, these four decks, in terms of the amount of skill needed to play them. Okay, I turn it. Is is certainly the lowest right. So if you're like, Hey, I want to play a tier one deck, I do not want to have to think a turn it is. I want to play a tier one deck, I want to have to think a little bit, I would say ATP now there are a lot of decisions there now that there weren't before. But I still think that, on the whole, you know if you're looking for the weakness. You're playing all these attackers. You look for weakness. You want to get the GX attack off in ninety percent of the Games. There are games. Again, you don't want to do it. Ninety percent of the Games you do turn your brain off a little less shadow ridder. You gotta know when to play path of...

...the beak. You gotta know what to attach energy to. You gotta know what to attack with at what time. You got to know when is best to use that first attack. On the alchymy it's not as straightforward as I think people think. And then if you add in things like the Aurora, like we were talking about earlier, the Gallerians AP. Does you know? There's there's choices you got to make here, Chris Sally, I add that to the mix. SOGALIO and Lunala add that to the mix. Something like, you know, getting our mimic. You add that to the mix. A lot of things going on in there that make piloting that deck a little harder, in my opinion, than ATP I'm I'm open to being wrong on that one. I'm open to some debate on that one. But what isn't up for debate, in my opinion, is is the most difficult of these top tier decks to play, and that is going to be ice rider caloracts. And I think you know the standard way to play is going to be with the Entali Online, certainly, since you no lines have done good work for the ice rider players, but I think the kind of accepted version is with the just ridiculous and telling online. Now what makes this the most hard to play? While you you have to choose what to get with the drizzles right, you have to choose whether or not it's worth it for you to evolve all of your sobbls, all right, because you can get three sobbles down on the first turn. Do you go drizzle to get out an evolution in sense to get out of drizzle, to get out an evolution in sense to get out of drizzle to then get out in tellions? On your next turn, maybe try to snipe, maybe try to get a few more, you know items, like two items right on the next turn. There's those choices. There's the choices of what supporter do you want to take? You know you want to take research, Melanie Marny boss. Do you need energy that turn? Do you need to search out a path to the peak? You try to do the reset stamp path turn. You know you plan in ahead to try to get your double items off the intellion like. They're just some decisions in this deck that are not as obvious that I see too many people misplaying or maybe playing just a little bit suboptimally. Maybe they'll play down an Italian before they need to right or they'll snipe because you're only getting usually that one chilling rain and telling on right the you put the damage on the wrong thing and that could be the that could be the end of the game. Right like you put the damage on the wrong thing with that chilling rein intillion off the snipeability, and that could mean the difference because you put it on the right thing, you know your golden put on the wrong thing, you know you don't have too many turns to snipe with that thing. And then I see players doing weird things with energies, like not getting enough energy and play early enough, not melanying when they should. There's just some decisions there. Now would I play and what I suggest? I just read a Cali xbmax. I would. I wouldn't talked about it on the cast here. I've talked about it on the stream before. How I originally didn't like the deck. I thought it was a little bit, I don't know, one trick pony, if you will pardon the Pun, but but now I'm seeing, you know, I'm kind of seeing the light. I've seen the light of just what it can do. It punishes your opponent for putting down pokemon. There's a lot of skill to grabbing out what you need when you need it. Their skill to, you know, kind of controlling the board...

...in the way that that deck does. Do you want to discard all your energy due to fifty but leave yourself in a very vulnerable spot where you need melany on the next turn? You do you just hit for maybe not enough damage for a knockout, but it maybe leave your board position in a little bit better spot. With ice riders, first attack ride of the high king. I mean, these are the decisions that you have to make to perform well with the deck and these are decisions not, not everybody makes well. So for me, ice rider one of the best, at least one of the most skill based decks in the format. Certainly tear one option for you got a few other decks that you know you can cover, like dark box, I guess, the mewtwo decks. Just generally we can kind of lump them together right, dark box welderm you to grasp me? Two as been getting a little bit of play recently. Things like this. Decent decks find x Tiar to for sure. It's just kind of funny how the how the tag teams have really just been pushed out here by the new format, these New v Max is just doing the doing the thing, man doing the thing and doing it well, doing big damage, doing it early, being consistent. Me Too struggles to do enough damage to knock out these v Max has. It's just not a good time. So those are my four DEX top four. I mean, that's no doubt. Out You go. Any content creator, I think we'll tell you that. So for me, I'm playing shadow ut or. Dude. I just ordered my my shadow riders five bucks apiece. Ordered My v Max's at, you know, fifteen. Get Him now, get him now. So that wraps up our tacgu format. Have Fun if you're still playing guys in this. You know, quote unquote, Dead Format. No worlds is here, no major tournaments to my knowledge in this format. Of course we're going to have our weeklies online, but no, I don't know. Regional style. I think everybody's kind of looking forward to the next format. I think this format should get more credit than it has gotten. I feel like people have been again like looking ahead a little bit too quickly. But that's okay, that's okay. Format, good little filler format. And so we get involving skies. That obviously brings with it a whole host of new ideas, new decks, and will be sure to cover those here on the channel. So card of the day today. This is a card that it just I feel like we all have these cards that kind of stick out in our minds as being cards that have this nostalgic factor to them. They weren't particularly good, but I feel like I had a ton of these particular card for I don't know what reason. Maybe they came in a theme deck and I like I accidentally bought two as a kid, or maybe I just ripped the bunch of packs and they happen to be the common that it came with. But my card of the day for today is a card. It actually features two POKEMON, original tag team. Maybe. My card of the day is chauncy from expedition. Now, chauncy from expedition is kind of a story based card. Chancey is inside of a chest that has like a little, you know, Switzerland flag symbol, I mean like...

...a medic symbol. Okay, Chauncey is holding an egg, appearing to be gifting their egg to an a palm. Now the thing about a palm is that he a Poms crying, okay, on the ground, just sobbing and hasn't like some kind of patch, some kind of stitching over its eye. I don't know. I don't know. There's a whole back story here that I don't know. Maybe the APOM got bunked on the head. Maybe the a pom lost an eyeball. Maybe the a palm, you know, guy hit by a truck. I couldn't tell you. But what we do know is that Chancey does appear to be offering help to this a palm. For some reason, I just this one sticks out to me. I then maybe it's the art style, you know, just a very simple, simplistic art style. Something weirds happening. I think I just never understood it. As a child, a palm was kind of a cool pokemon. You know, you had chancy from base was kind of cool. Just in this new format all together really tells a story. It's card of the day Chancy from expedition number seventy two. So I wanted to talk last topic for today is is the GYM leader challenge format. If you've been following the channel over the last week and a half since Andrew Mahone introduced this commander format, essentially for Pokemon, then you'll know that I have really been into the gym leader challenge. I think it's a fresh way to play POKEMON TCG and I'm sure in you know, maybe a month or two, it will maybe get blessed fun right, it'll maybe be less of well, certainly it'll lose that kind of that that luster right. It'll lose the shininess of the format, but I think for now it's a welcome change to how we play pokemon cards. It makes you think. So for those of you guys that don't know what I'm talking about, and that's maybe a sizeable amount of people, or you know, they might have just shut the cast off by now, I'm going to try to make the gym leader challenge format as interesting as possible, like as interesting as I can make it, because I find it very exciting. I could see how somebody would think that this format is just kind of a throwaway. It doesn't really mean anything, there's no point to it, and that's fair. I've had a few people on the stream that have been like just format, you do, you JW, but is boring as heck. I do not believe so. I think it's I think it's great. So the GYM leader challenge format couple of rules. monotype. So let's say you're playing water. You can only play water pokemon. Only one of each card. So that extends into the POKEMON. So you can only have one blast voice, for instance. There are multiple copies of last Ye. She can only play one copy of blast voice. So they're all all the lines. All the evolutions are Singleton, one squirrel, one war to or one blast chose, one jarmander, one charzard, one charm milion, one of the items, one end, one research, one evo, in sense, one of the special energy, one splash, one call. Well, I guess call is...

...not legal. One capture. But and then final, final, final rule is no rule box, but I well, I guess not. Final world. Second, the last rule. No rule box POKEMON. So no prism stars, no aspects, no brakes, no x, no gx, no vmax, anything with additional prizes. And and then the format extends back to the expanded quote Unquote Block. So anything that would be legal for expanded tournaments would also be legal for the gym later challenge. I love this. This pulls directly from magic and I'm actually surprised that we, as pokemon players haven't embraced this and thought of this sooner, and I'll explain why. As a you know a video game watcher. I see video game players, the POKEMON video game players. That is a flourish playing nuzzlocks. I see them flourish by adding random rules to their game to make it harder, to make it more difficult to win. Magic does this again. The Commander Format is essentially what we're looking at here in the gym later challenge, essentially. I mean it's not a one hundred for one right, they have a bigger deck size. I think it extends all the way to the base set. Somebody can correct me on that one, but, you know, essentially a comparable format. I think that's great. I think that there needs to be more formats. And then that's why I'm so excited about it, is because this might flourish. We've seen a lot of people pick it up recently and I might flourish, might do well, and I might encourage pokemon or or just other players to be creative, come up with new things, come up with new ways to play the game, and that's always good. That's always going to be a good because the more you know, representation for playing the game that we have the better. Right. We kind of ragged on it on tag team when Pokemon came out with that weird online like mega pokemon battle. I don't know if you guys remember this, but the premise was you could play with your friends against, you know, if like for people against one boss Pokemon online and yeah, like raid battles. It was kind of weird, kind of didn't really work all that well, but it was a step in the right direction, I think, to just try to get people thinking in a new way again, like the more representation we have for that, the better, you know. I mean same goes for like literal representation of like, you know, minorities in the game or like, you know, underrepresented people groups. Right, like the more representation that you have, the better is going to be, because it allows more people to get involved. So the more new ways that we have to play the game, the more people will get involved and that's a good thing. That helps the game grow. If somebody comes in and says, Hey, I want to get into the gym leader challenge because that's a format that I feel like I can actually compete, that's a format that I think I don't have to buy in real big two write. It's not a very expensive format, guys. You can get it for like fifty bucks like a good deck. They're all good decks. Frankly, they're all good decks. Fifty Bucks or less. All right.

If somebody comes into the gym leater challenge form and they're like I love this, I'm hooked, boom, standard format, expanded format, were regionals, world's, you know, boom either they're hooked. I think that's a great thing. So there is a tournament coming up for the GYM leader challenge. There are some that I believe are being run on limitless, so be on the lookout for those. But there is a full grip online series, excuse me, a full grip sponsored tournament coming up in person. We're hoping that things are okay. POKEMON release some guidelines regarding coronavirus. We hope that things are going to be, you know, okay enough to hold that event. I will be there, hopefully again, assuming that there's no, you know, change in mask mandates or, I don't know, some unforeseen variant of the virus or or something, you know, no more lockdowns. I will be there, looking forward to it, but there is going to be a lot of money on the line for this. I think people are looking forward to that as kind of a breakout for this format. Now there are number of decks that I've been playing recently. I think in terms of a tier list, I made a quick and dirty tier list. Now, again, the formats only what two weeks old, if that, but my tier list is as follows. I think the top tier for the gym lead challenge format is grass and dark. I think those two occupy for me the best decks of the format and I can talk a little bit more about why in just a second. But Tier List. Grass and dark, I think are just a step above and we're again we're talking about like degrees of separation. Like I'm not saying that nothing can ever beat dark and grass. That is absolutely not what I'm saying. But what I am saying is that those, those decks have some inherent strengths that not a lot of the other decks have, and I get to those strengths in just a second. A tier water, fire very standard. I think water is so close to being stire. Fire very close as well. Good decks in their own right beat here fighting dragon colorless steel. Again we're talking a gradient or talking a bell curve. So most of the decks are going to have to fall on the beat here. They're all playable, they're all good, they could all win, but beat here fighting dragon colors steal ftier for me. I hated lightning. It gets way better with laughy. I think there's new flaffy that has the dynamoter ability allows of to recycle electric energy from your discard pile on to a bench. Pokemon like that a lot. Definitely need a definitely less clunky than the MAGNA zone. And then also in the lowest here the fairy. Hate to say it, just not enough cards for fairy to make it really stand out. I forgot one type here, psychic. I like psychic a lot, but beat here for me for that as well. kind of that Mintier, kind of that Min's here. So why do I think dark and grass are the best decks? Will Grass? I don't really know. Like if you have much better access to item lock. Lightning has that luxura line right. You can disconnect, but the item locking of the bioplume is so strong and no other deck really has that. One of the Nice things about the expanded format,...

...one of the Nice things about the gym leader challenge format, as I access to all these busted items. Nest Ball, you know ultra ball evo in sense. Why? I guess that's a standard format card too. But vs seeker, you know, you got you got the you know, the list goes on and on. As I struggle, as I struggle the name cards, you got things like dark patch, water for patch scoop up net, all the busted tools, air balloon, floatstone, muscle band. There's just a lot of things that go well in these decks. Right as are shutting those down from the you know, essentially you could do it from the first turn. Right you get a force, a giant plants, vile plume comes up, boom, you're good. And then you can build your deck to like take advantage of them. Item Lock, Shae S. Dude, it's combination for success. And then think about how consistent you are. With grass, you got consistent and energy acceleration. With the real boom, you got consistent search. But the grow vial and the shinotic. That's a good deck, man, it's good deck. Allis your really take control of the game early, allies to keep control of the game late. Somebody a chat said share them. Yeah, absolutely, I absolutely. Now for dark, the other deck I want to cover here. Don't want to go over everything, but again just just what I see from my perspective as being the kind of premier decks. I look at dark as one of those, one of those decks that just has a lot of one energy attackers, which is great. So underrated, I think in this format is to have those one energy attackers because you look at a lot of the other decks, they need, you know, two, three to really get those big beefie attackers. Going dark has that potential right. You got dark right here with the darkness guard, Vortex of darkness. Three energy, sixty. It's unlimited, you know, sixty damage plus twenty four each dark energy attached the spokemout. So we can scale. If you need it too, I'm much you got Hoopa, you got wheezing, glaring, wheezing, very strong card. You got speared toomb actually just potentially, in my opinion, one of the most busted cards. Can Be countered. Sure, can be countered, of course, but being able to do one hundred and sixty potentially more for one energy, are you kidding me? And in the final one prize are one energy attacker, Malamar, my favorite. Okay, so Malamar from unbroken bonds has a hipnot a grain attack for one dark energy. Your opponent reveals their hand. You may discard a Pokem onn you find there and use one of that pokemon's non gx attacks. As this attack. This is quite strong. Why? Well, not only can you possibly do heavy damage for essentially free, right, you just got to pay the attack costs of the hypnotic rain, but not...

...only can you do massive damage, you also discard a card from their hand, assuming they have a pokemon. But that can be so crucial if they have a late stage evolution. It's really hard to cycle through those. It's really hard to get those back multiple times. Sure they might be able to bring it back with like a rescue stretcher, but if you're able to discard an attacker, if you're able to discard one of their main support Pokemon, it's very unlikely that they're going to get that back. And then if they do again, you have an opportunity to knock that out. It's very, very hard to get it back a third time. Of course you can play around that, right. hypnotic rain looks at their hands, so your opponent could like ultraball their pokemon away. But again you're putting that pressure. Just the threat of Malamar is very strong. Is Very strong. I like it a lot. It can with sometimes, for sure, but it can also be one of the best cards in your deck. Other attackers that you have for dark you got Zor Arc, both file play strong, strong. Got The stand in Zor arc as well, also a very strong attack that does damage based on your opponent's benched pokemon. And then he had a bunch of disruption, so things like the a Loolan Muck, great disruption. Sharpedo, another nice attacker for your greedy evolution allows you to look at the top six cards your deck and attach any dark energy you find there to it. Nice Ability, nice attack that scales. And then you can play, you know, Crow Bat right for some extra draw. Goal Bat allows you to draw a couple cards. Attacks for two crow bad. Same thing, attacks for to. That's good stuff. And then you get an additional muscle band. Muscle band one of the best cards in the GLC format. You get dark claw, which is the same for a dark deck. So I think dark is extremely underraty to do big damage. You got some disruption. You got you know, dark patch. That's energy acceleration. You got, you know, a couple of stadiums that are pretty good. Altra of the moon allows your retreat. Dark City allows you to retreat. The viol hard field allows you to do more damage. You got some dark specific supporters. You Got Nana, got peers, both good, both very good. So I like the dark deck. I like the dark deck right now. I think it's very strong. So we won't go over all of them. Those are just the two that I think kind of separate themselves in my eyes, and I again I'm open to being wrong. I'm that one, but those are the two in my eyes that separate themselves. We had a question on twitter. If you guys aren't following us on twitter at tag team Pokemon, David condry asks are you doing a Qa episode soon, and I think we will, probably for the season finale. If so, I've got one. If not, no worries. He said. I'm new to the PTCG and notice the topic of stall play coming up lately. He asks, should I avoid turneys because my cautious approach, Aka slow math, will be flag this stalling? Thanks well, David. They answer that question. I think there's a difference between slow math and stalling and I think it can be proven. Okay, I'm not, not well, not ne necessarily proven, but it can be a kind of it can be inferred, shall we say, because I'm a...

...slow Maath player myself. I have been bitten way too many times by just going all DANNIEL TI via throwing my cards down. But I'm not as smart as Danny, so I'll mess up the math and then I'll lose, you know, in the top eight of a regional I. It's a long story. Maybe next podcast. Because I didn't count, I didn't think of what I needed to do and it bit me and I have been bit too many times that I am all about. You know, hey, one extra check. I think I know what I'm doing. Just let me make sure that there are no other effects on the POKEMON, no other stadiums that I need to be aware of, no other benched pokemon that reduced damage or add damage or takeaway weakness or don't allow me to attack, or any number of effects that could occur in the POKEMON trade card game. But I think stalling really shows itself when you have a player that has obvious moves, obvious moves like we're talking, you know, quick balls that they're deciding to play or not or or, you know, one energy in hand with one pokemon on on the field and they're trying to decide whether or not to attach that energy. You know that there might be some thought behind that in certain situation. Sure, ninety five percent of the situations, probably not. Probably not. So I think if you're trying to figure out, Hey, am I slow and am I going to get flagged like, don't let that be a hindrance because, you know, assuming that you're playing all the obvious cards the way that they're kind of intended to be played, would not worry stall players that stall. We are able to we are able to deduce that because they take their time on those very obvious place. So you know, we have a timer in Pokemon. Obviously you want to work towards being a little bit faster, right, if you feel like you're a slow player, you want to work on those. Yeah, I thinks that. I tell the people that I coach, you want to work on increasing the understanding of the game state. You want to work on increasing all of the you know, knowledge of all the things that you can do in a turn, and I would recommend, as I tell my clients right, just draw test and map out every single thing you could do as quick as you and that, for me helped me understand, like here's everything I could do. Helped me take a less time in the game trying to figure out what I could do, help me shave a few seconds off my turns. So, David, great question. If you guys have questions, feel free. We love it either. DMUs on twitter send us a message. Hat Tag team pokemon. I can be found at Real John Walter. If you're listening to this cast, I have a new video up on Youtube today. Youtubecomas Flex Daddy Righteous, talking about the future of the channel. Few goals. Nice little surprise at the end. So if you like my content, cop out over there check it out. But that's going to do it for us today. Hope you had fantastic time...

...listening. Thank you so much for joining US tonight. It's great to walk through standard format. It was great to walk through the gym leader Challenge Format again. I will be in Akron at the end of next month. Hope to see you all there. For now, I'm JW on behalf of Riley Holbert and tag team Pokemon, signing off. Have a great rest of your day.

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