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Tag Team Pokemon TCG Podcast
Tag Team Pokemon TCG Podcast

Season 3, Episode 35 · 1 year ago

3-35. Tag Teamless: Riley's Ramblings

ABOUT THIS EPISODE

JW is missing in acton this week, but fear not- Riley is here! Come listen to him rant about Urshifu VMAX and get a sneak peek into Player's Cup IV.

Yo, what is up? Guys? Welcome back to tag team, the POKEMON Trading Card Games Premiere podcasting duo. My name is Riley Hulbert, joined by nobody. It's just a solo episode today. Mr Jw Curry Wall is having a late night, so I'm running this one myself. Now. There has been plenty going on in the POKEMON trading card games sphere, so I want to make sure we just dive right into it and take a look at some of the top events in the scene lately. First and foremost, as we head into players cut, for I think it's important to look back and reflect on where we've been. Get a nice little sense of reminiscing, and I say that because the Players Cup three is now officially concluded. Now the Games had happened previously, they having a little bit before they had been broadcasted, but the finals were just broadcast is past weekend and man, what an amazing showing is. Wulgarca griego taking home the DUB with a rapid strike, or Chifu vmax deck in a really, excuse me, in a really dominant fashion. So Zul taking that rapid striker Sheifu Rock in the GERACI engine with both the Geracig x and the Mimi q from cosmic eclips and really running through all the Pika Rams, the Victeni's, and you could definitely tell that this was a Meta that hadn't been fully evolved in the cosmic eclipse metagame. Particularly I want to point out that many of zuls opponents didn't play stealthy hood, for example in their puch andcom decks, which left them really vulnerable to that shadow box mimic you with their mewtwo, which is the only real answer. They have two cards like rapid strike or she fu. So Azul taken down Peka Ram in the losers finals and the grand finals at three, owing both of those opponents, as well as as really dominating wins against Victini. You got to give them props. That was a heck of a showing. So congratulations to Azul Garcia. Agree I go in that Players Cup number three. Now players cut four qualifiers will be taking place in that same battle styles format. So what does that mean for us? We'll get into that for sure, but I want to talk a little bit about rapid strike or she fu vmax. So obviously rapid strike or Sheifu was showing up well in Players Cup three, that's for sure, seeing such named players as Zul and toward. You know, those are really the favorites of many of the fans heading into players cut three finals, and it's no surprise why, with them having really lauded achievements and making huge name for themselves over the years in the POKEMON trading card game. Now, they both did play different variants, with toward playing...

...that more European favored Cinchin no variant, with the Snorelas to help set up and only bird keeper as their draw supporders, whereas the Zul playing more of a turbo variant, with those GERACI's from team up to quickly plow through your deck and draw those cards. So why was rapid strike so a favorite? Well, rappid strike is definitely a deck that leads to a lot of creativity in your game play, particularly with that gmax rapid flow. You have a lot of opportunities to sneak games where you wouldn't necessarily otherwise. You can set up some cool math for yourself and really fine creative routes to win. The one thing I'll say, though, about Ershifu vmax is doing one hundred and fifty a turn in of itself is honestly not particularly impressive. Many of the v Max is in the format can do that. Many of the GX's in the format can do it. So why is Orshifu doing well? It will really lies in the trickery it can unfold, be it with Cheryl in the cinchino variants or consistent bosses orders to prey on those de Denny and crow bats or, of course, that gmax rapid flow to put two hundred and forty damage on the board and creative ways. So what I'm saying by this is rabbit strike is a deck that needs to be played optimally at the highest level, and playing it optimally isn't always an obvious path. We also have seen the Meta evolved quite rapidly in the last couple of weeks, which is led me to believe that, honestly, Rapa striker she fu is not in the same place it was at the time of filming. The Players Cup decks such as Lucario Mel metal have really risen in popularity. You can look at the last couple like chill glimwood events and you can see that the car metal is all over the place. So what does that mean for Rabbit Strike? Well, even with that phoebe engine, it's really hard to beat that Lucargo Mel Metal. So phoebe obviously letting you sneak in attacks against that Zamba sent to V as well as giving you a way to pierce through that extra damage reduction. The problem is the math is just really icky. If a Lucaro memorial gets a couple of heels off, then all of a sudden or Sheaf, who was in a really stick keep his position. You also see this kind of similar strategy with decks that like the or beetle healing deck. You see the strategy with the Greens, Resta Ram and Charsar deck where they are just trying to heal out or she food out of the game because you're relying so much on these multi hit Ko's. So what does this mean? If you're a rapid strike or she foo players? Should you drop the deck? Is it not viable? Well, certainly no, but I think you need to have a really strong game plan heading into these kinds of matchups. Or, alternatively, you can offer up to just not give a chance in those matchups...

...and you cut your phoebees play some more consistency cards, but then you're taking a pretty big risk in the format right now. That being said, even with those tech cards you don't really clear the way completely right. So it's a really a given take and it's one that I'm not super comfortable making right now. The cargo memtal is just everywhere at the moment and they are plowing absolutely destroying the rapid striker she foo is. It's really unfortunate and they're also, you know, they're sneaking wins against fire decks with those coding metal energies. It's a tough place out there. If I was to play a rapid strik or she food deck, which I don't think I would at a tournament right now, I might in like a player's Cup qualifier, I would play that GERACCI variant nine times out of ten. I think that's the one that almost consistently give you the outs to squeak out games quickly, especially in those matchups that are a little more grindy. You want to be able to quickly put on the pressure and keep that up consistently, whereas the Chincino variant will spend a couple turn and setting up, which is really all that decks like that, the cardio, memtal Zashi and like the green chars are need to take an advantage against you. There are some other Meta shifts that have been not in rapid strikes favor, to say the least, a big one being the rise of me two. We've seen some really interesting mewtub variants, such as the psychic met that is Zul took to a gloom would challenge win on one day, and I mean that deck is really difficult for rapid strike to get through. You have that really psychic mew to engine with multiple hoods, so you can really easily play around the mimic you and Jerrachi is. Of course, that is something to deal with, but I mean, even if you're aren't hitting for weakness, you have tricks like the miraculous duogx, which basically just wipes all that damage off the board and completely nullifies that multi hit Chao strategy that rapid strikes going for. So it's rough role out there. That's all I mean to say. It's a rough world for your rapid strike players. I would say again, if you're looking to play rapid strike, you should have a really solid game plan into all your matchups, you should feel very comfortable with the deck and ideally you have tricks that, even in some of those rough matchups, give you a little bit of an edge. So that's kind of my take right now. It's definitely not the best place to be. Not Impossible, though, definitely not impossible. And that's actually a good Seguey, into the card of the day. I want to keep this episode shortened to the point, so we'll go right into the card of the day and then we'll talk about the Players Cup for and what I'm considering to be the top choices heading into that. So cart of the day for...

...this week is none other than shadow box mimic you from cosmic eclipse. They're actually two really good Mimic U's in the cosmic eclipse set. There is the impersonate one, but the shadow box one is definitely the one that's been making waves recently. It's kind of a card that fell out of the metaphor a while but shot a box, mikey. What it does is Pokemon Gx have any damage, counters on them have no abilities. Also as an attack for two colorless tail trickery, or you flip a coin, if heads your opponent's active is now confused. But that's not really when you play the mimic you, I hope the shadow box ability is really strong, particularly against that metwo and me tag team gx being able to shut off it's perfection ability and prevent you from attacking unless they have a stealthy hood equipped. So that's obviously incredibly strong. And two matchups like Peka Ram that rely on them. You two or obviously straight mew two decks. That can be quite difficult. Another thing that I think I'll shout out for the mimic you, though, is it's found some really interesting niche uses as well, you know, and expanded. You can play it and keep this store arc suppressed. You can use it in standard with a dragon pult variant to shut off the DRACI G X and then all the sudden be able to hit for weakness on psychically POKEMON. So lots of cool things the Mimicu lets you do and are really really cool. Thing with the addition of Zigzagoon is you have a lot of agency over where that damage goes. Previously it was a little bit more difficult to use that shadow box effectively because you needed to find a way to damage those pokemon before they did their damage on to you. But with the addition of Zigzagoon, you can now quick ball for an out and be able to place those damage and methodical ways and turn off those abilities. So I really like the design of Mimic you and I like, though, that stealthy hood exists in the format alongside of it. So there's a little bit of give and take between both the ability pokemon and the Mimic you player, where you know, I could play the Stelly Hood, you can play the mimic you. Who finds what? How are we building our decks to be able to use both of those things? So it's really cool. I like the card a lot, not to mention it's adorable. It's got that kind of clay esthetic to it, sitting on a brick road of sorts with a little Bush in the background. Just beautiful. Mimic you in general has gotten a lot of really cool cards, both from a design perspective as well as a like an art perspective. So Mimic you thanks again for really killing it in the card department. But let's get back to players. Cup for. So four Players Cup for we are in the battle style, is not a game and there has been no new sets introduced. So all this to say that the Meta isn't necessarily...

...rapidly changing to such a dramatic degree that you've probably aren't aware of what kind of decks are available to you right now. I did want to go through some of the best options, in my opinion, for the Players Cup format, so that way you can maybe use that to inform your own choices as you go through the Players Cup. One thing I'll emphasize before I talk about deck choice is make sure that you are playing the player's Cup to the best of your ability. There is now money on the line as opposed that travel award, so a little bit more of a direct compensation for players who do well in the Players Cup. So I highly, highly encourage you record your games at least in a spreadsheet. It keep track of what's going on, how you're doing, and player hard out like track your prizes, do all the leg work, because if you potentially end up in like a BI scenario because you ended up in the top of North America or whatever reason that you're playing in, that is a huge difference maker. Being able to start off on like a much stronger note heading into the rest of your round is not to be underestimated. That all said, what should you play for the Players Cup? Well, I compiled for top decks I think I would consider right now, but I will make a couple of honorable mentions. So in the honorable mentioned list I will call out it. Turn it is is still a decent play into this format. It hangs pretty well with the fire decks and with a phoebe. It can hang with the Lucardo Mel metals of the world and I would say generally at turn this has a pretty good matchup against Pikachuw and Zechrom, as well as many, many of them, you two variants which are popular right now. So a turn is is definitely an honorable mention. Not something I would necessarily play because of the prevalence of rapid strike Orshifu v Maax, but something definitely worth considering. Another deck that I will shout out here is some of those you two variants across the board. So we have things like the psychic mew too. We have grasp, you two a lot of really cool decks that are leveraging me to an interesting ways and honestly a lot of them are quite good. So I don't think any of them is necessarily clear really flat superior to the others. I think psychic is my favorite of them just in terms of this is a really cool deck, a lot of really interesting options, but I would say any of those mewtwo variants are a solid honorable mention there. So one of the top four, four Players Cup for well, and no particular order. I'll read them out and then I'll explain my reasoning. So for the players cut four, I would consider Pikachu and Zecrom tag team Gx, the Cariio me metal gx was Ashen v Welder variants, including Vic ten ev and rapid Strikerchifu v Max. So for pretty different decks. But why would I consider each of those? So...

...let's start with rapid striker. She feel I did just kind of rag on rapid strik or she who's place in the metagame. However, it is overall a very strong deck and hangs very well with decks that aren't prepared to deal with it. So be it. Your Pikachu and Zech Gram, even with the hood you're still in a pretty good situation. Usually the welder variants you can usually find some tricky situations to and even pretty close match up against ADP, and usually, I'll say this now, you will see more atps the earlier into the Players Cup that you play. The experience I've had has been the ATPS are usually just throwing fifty out of fifty eightp games in the first like couple of days or weeks. So that's definitely a factor. So rapid striker she who hangs pretty well with a lot of those decks. The real downfall of rapid strike or she fu is those stricter mewtu variants beat the grass or the psychic as well as the Lucario memental decks, and even with Phoebe it's really hard to navigate either of those matchups. So I would say if you're expecting to see more peak a ram or more welder or more ATP and you're comfortable with the deck, that rabbit strike is definitely a Surfaceabul option for you. Next up is our welder variants. So why is welder good right now? Well, I think it goes without explaining. At welder is pretty effective across the board. Opens up so many options in terms of Pokemon you can play and strategies you can use. I think the most effective welder decks, in my opinion, are the ones that leverage mewtwo and mew as well as Vic Tinv, so having a tool box of fire attackers that can deal with the GX has, as well as having victin ev Max to clean up on those v Pokemon. Now, granted, I am not a huge fan of welder decks. I don't like the run hot element that the welder decks typically will introduce into their game plan. But if you're feeling lucky, you feel like you're going to run hot and run fast, then I can't think of a better deck for you than a welter variant. Again, I would recommend having that kind of toolbox of attackers to really leverage the strength of welter, which is the versatility of attackers that you can power up. And if you're expecting a heavy ATP or a heavy Lucaro Mel Metal Metagame, so a very US Ashen centered Meta game, then welder is definitely the choice for you. Next up is that Lucaro memos as she and deck. I hyped it up quite a bit just now with its drabber strike matchup, and I think that really can't be underestimated. Arab shike is insanely popular right now, being in the ladder or in these early players cut four tournaments. So being able to sneak some easy wins there is valuable in of itself. The car me metal also sneaks easy wins against the off a turn it's deck that you'll see...

...and against quite a few of the one prize variants that you might see. So why might you not play Lucarl mementos ash and then? Well, if you're expecting a lot of fire decks, those decks can be quite a difficult matchup. However, I would say is an experience of Carra memtal player that you can find ways to navigate them. It's not great, but you can't find those ways and the ATP matchup is pretty close. However, I'd say with the inclusion of some tough Cape of toughness, that you can actually navigate that matchup a little bit easier because you can get through that rusted sword play and most atps are not playing that tool scrapper right now. So I think Lucar memtal is option is in really a healthy spot at the moment. The matchup I would be most afraid of is the welders in the peak ROMs. So if you're expecting a lot of either of those, I wouldn't play lucarlme metal. But if you're expecting pretty much anything else, and I think Luke Cardo is a good choice. So the only thing that keeps me from playing Lu car onme metal personally is the mirror is very grindy, and it's not a bad thing, but it can be kind of exhausting the play and the fact that it's very match up dependent. So even at the highest level of play you're going to be somewhat reliant on your matchup spread to have a good chance of the car me metal. Of course, that's not unique to that deck either. And then last, but certainly not least, on my top four for players cut for is that Pika Chew in Z crome Gx, the deck that just won't die, no matter how much we want it to. Not that I want it to, but it definitely is the g if that keeps giving. So Pikachu and Zac Ram, I don't think it goes, or rather, I don't think I need to explain why this deck is still good. Pikachun Zach Ram has a whole plethora of strong attacks that can use. It has the metune me to give you additional options versus those psychical we pokemon, or to just give you a toolbox of the tax that you can use at any given moment. You've got the thread of paralysis. It's the best user of reset stay up and the best user of crushing camera in the entire format. So a very disruptive deck as well. And pikachuon Zcram has some really solid matchups against decks that are fairly popular. La Carlo me metal is a great example of our Pikachu and Z gram has a good matchup. Be could choose. Also pretty emphatuent, infamously good against Walter variants. And you have a decent ATP matchup, about fifty, I would say, maybe even slightly favored. So plenty of stuff going on for Pekachun Ze Crom. Why would you not choose to play Pikachun Z ram should hopefully be obvious, and that's those ershy Food v Max decks. Even with the stealthy hood for your mew two, there's just so much going on in those or she few decks. That is bad news for pikachunscom player. So if you're expecting a lot of Ershifu, which I think is a reasonable assumption heading into these early Players Cup tournaments, then I would be a little bit nervous. However,...

...you have pretty good matchups across the board. Otherwise, of these decks, the one I would be most likely to play at an event right this moment would be Lucaro memtals Oshan. I think the matchups are really good for it, and I think there's the ones that are popular at the moment. However, I think there's a lot of agency and I wouldn't really blame you for taking any of those variants. So look forward to your players Cup runs. Remember, record your games, don't get tilted. Take all the lessons that we have tried to impart onto you as a tag team over the last couple months of Players Cup tournaments and turn those into results. Will be really excited to hear how you're doing and if you want to keep us updated, there are some great ways to get ahold of us. For example, we are all on twitter. That's smiles of files for myself, Real John Walter, for JW Creedwall and tag team Pokemon for the podcasts account. If you want to catch us live on twitch when we're doing more traditional episodes. That's twitch dot TV slash a manner. That's my twitch channel, and you can also check out jws twitch and Youtube at Flex Daddy righteous. He does awesome streams and great videos. I can't recommend him enough. That's coming from a genuine place as someone who consumes his content, not as just his podcasting partner. With that will draw this short episode to a close. I hope you all enjoyed this and if you enjoy the kind of like Solo Dolo effort, definitely let us know and maybe we can include some of those from both our perspectives as kind of bonus episodes in new addition to our weekly content. Otherwise, we will catch you all back here next week at the TAG team base.

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